thefinn Posted December 4, 2011 Share Posted December 4, 2011 (edited) Past couple weeks I've tried a few different mods to do with magic and spells and blacksmithing. I have tried a few of the mods that have a huge amount of spell changes in them and even a few blacksmithing ones. Ultimately I discarded most. The problem is the modders make changes to the game some of which are fine and others are maybe a little OP. The game has enough balance problems. If you're making a mod consider this:Make a mod on a Per spell or at least Per spell school basis. This way people can use the spell or spells they want to change and leave the rest out.Same with crafting. I found it great at first to make arrows, but then I realised the mod for blacksmithing I was using also allowed me to create nightingale armor for 3 leather and 2 leather strips and an ingot - Totally not useful. On the other hand I did download and install the mod that made candlelight 10 minutes instead of 1 minute, awesome spell change - makes it WAY more useful when trying to find your sword after being disarmed ;) Edited December 4, 2011 by thefinn Link to comment Share on other sites More sharing options...
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