rambostyrer Posted December 4, 2011 Share Posted December 4, 2011 Dug my old Dragon Age: Origins game from the bottom of my closet, as I wanted to give it a go again, and decided that I wanted to mod the hell out of it this time. Using the modmanager i have no problem adding and installing DAZIP files, but I also have a load of other mods that don't use this format, that I have no idea how to add to the mod manager. so any advice on what to do would be very helpfull Link to comment Share on other sites More sharing options...
Thandal Posted December 4, 2011 Share Posted December 4, 2011 Welcome, rambostyrer! See this article: Using Dragon Age Mods for Dummies. Then come back here and ask questions you have about specific mods. :thumbsup: Happy (Modded) Gaming! Link to comment Share on other sites More sharing options...
rambostyrer Posted December 4, 2011 Author Share Posted December 4, 2011 that didn't help very much :mellow: have used the fallout modmanager a lot, and that is quite easy, so maybe it's just me being confused. so if we take it from the bottom maybe that will help. I custom install my games on a different harddrive from my C: drive. So where should my Mod folder be placed? in my dragon age folder (at the B: drive) or in the dragon age drive in my my documents, or is this not an issue?? Link to comment Share on other sites More sharing options...
Thandal Posted December 4, 2011 Share Posted December 4, 2011 OK, not sure what your issue is. The DAO-ModManager (DAMM) can handle only TWO files types for mods, ".dazip", and ".override". (Side note: The built-in BioWare utility, "DAUpdater" can only handle ".dazip" files, and the other commonly used file manager utility, DAModder (DAM), can handle ".dazip" and ".dazips" packaged as ".zip" files only.) As the article says, almost all other types of mods go into your "\[player profile]\Bioware\Dragon Age\packages\core\override" folder. Whether that's on your C: drive or not dosen't matter, as long as the game knows where to look. You savedgames will be in the same general vicinity; "\[player profile]\Bioware\Dragon Age\characters\[charactername]\saves". Link to comment Share on other sites More sharing options...
rambostyrer Posted December 5, 2011 Author Share Posted December 5, 2011 OK, not sure what your issue is. The DAO-ModManager (DAMM) can handle only TWO files types for mods, ".dazip", and ".override". (Side note: The built-in BioWare utility, "DAUpdater" can only handle ".dazip" files, and the other commonly used file manager utility, DAModder (DAM), can handle ".dazip" and ".dazips" packaged as ".zip" files only.) As the article says, almost all other types of mods go into your "\[player profile]\Bioware\Dragon Age\packages\core\override" folder. Whether that's on your C: drive or not dosen't matter, as long as the game knows where to look. You savedgames will be in the same general vicinity; "\[player profile]\Bioware\Dragon Age\characters\[charactername]\saves". Ok so i have moved all the downloaded (zip winrar) files to my override folder, on the Bioware path, what do I do now??? Link to comment Share on other sites More sharing options...
Thandal Posted December 5, 2011 Share Posted December 5, 2011 <sigh> ".zip" and ".rar" files (and ".7z", and some others...) are ARCHIVES. They are collections of multiple files compressed and stored together so you just have to download a single, smaller one. The first thing you have to do is EXTRACT the mod files from the archive. :facepalm: (Again, this is evidence that you did NOT read the "Using DA Mods" article. It even has links to the popular utilities to do this.) The next thing you'll have to do is actually READ the author's instructions on how to get that particular mod working, which will depend on what type it happens to be. Link to comment Share on other sites More sharing options...
rambostyrer Posted December 5, 2011 Author Share Posted December 5, 2011 <sigh> ".zip" and ".rar" files (and ".7z", and some others...) are ARCHIVES. They are collections of multiple files compressed and stored together so you just have to download a single, smaller one. The first thing you have to do is EXTRACT the mod files from the archive. :facepalm: (Again, this is evidence that you did NOT read the "Using DA Mods" article. It even has links to the popular utilities to do this.) The next thing you'll have to do is actually READ the author's instructions on how to get that particular mod working, which will depend on what type it happens to be.did that, just forgot to write it........ Link to comment Share on other sites More sharing options...
Thandal Posted December 6, 2011 Share Posted December 6, 2011 READ the article. It explains what to do with ".dazips", (covering three options, depending on how much control you want) what to do with ".overrides", what to do with NPC and PC facemorphs, and what to do with ".mop" files if you're adding mods that change the options for the Character Creator, (including the need to tailor the chargenmorphcfg.xml) . It also gives a nod to most other kinds of mod file formats used for other purposes as well. And of course, read and follow the mod authors' instructions. :thumbsup: What mods are we talking about here? I can't think of any that are particularly hard to get working. A few can be tricky to UNinstall correctly. Link to comment Share on other sites More sharing options...
TheCyberKnight Posted October 11, 2015 Share Posted October 11, 2015 Went through that whole link but I am still having an issue.What about mods that come in a normal zip file, inside its not a .dazip nor an override and not really a loose file. Inside the zip it has a manifest.xml and a folder contents folder, inside the contents folder two more folders addins and packages, then more and more folders inside of them?I have found many addons that come like this Advanced Tactics, Character Respec, dao Extra dog slot, Dog Gift tweaks, Nightfall Bloom, two spec sten, etc etc. Link to comment Share on other sites More sharing options...
Thandal Posted October 13, 2015 Share Posted October 13, 2015 (Never mind that you necro'd an almost four year-old topic...) Your browser is "helpfully" changing the file extension for some of your downloads to ".zip" because it thinks it recognizes the file type based on information contained in the files' headers. IE11, Edge, and Chrome all do this. As far as I have been able to determine, FF is the only current browser that leaves the extension alone. But many, many mods for DAO are packaged not as ".zip" files, but as ".dazip" ones. (Those are the ones containing a "manifest.xml" file.) Those do NOT need to be extracted. They need to be renamed back to ".dazip" and installed using the built-in DAUpdater.exe utility (or your favourte Dragon Age mod manager.) Link to comment Share on other sites More sharing options...
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