blackhand8657 Posted September 15, 2016 Share Posted September 15, 2016 ok, when it comes to scrapping player-built objects, whether it be settlement objects, armor, weapons, if I scrap them I only get a percentage of what i used to make it. is there a global setting (example: fBuildableScrapCountMultBase = 0.5000 <-- found in settings.), or script that dictates this? I would really like to get back 100% what i used Link to comment Share on other sites More sharing options...
EmissaryOfWind Posted September 15, 2016 Share Posted September 15, 2016 Nope, every object has a separate crafting recipe and scrapping recipe. You'd need to edit every scrapping recipe to do this. Which you can do, it's just not as easy as changing a value in an ini file. Link to comment Share on other sites More sharing options...
orangedeal Posted September 12, 2017 Share Posted September 12, 2017 with fBuildableScrapCountMultBase = 1 I get back everything I've spent :huh: Link to comment Share on other sites More sharing options...
MrGrendel Posted March 6, 2019 Share Posted March 6, 2019 with fBuildableScrapCountMultBase = 1 I get back everything I've spent :huh: Why can I not find fBuildableScrapCountMultBase anywhere else on the entire internet, through multiple search engines? What section of which .ini do I put this in to work, does anyone know? Link to comment Share on other sites More sharing options...
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