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Catch Weapon Reload Start Animation


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The events in the Idle Animation window in the CK aren't the real event names..

 

The only ones who know these are Beth, and possibly the ones that extracted animations..although I can't get them to answer my questions about it -.-.

 

But extracting the behavior files and some converting I think(wont be easy).. you can obtain the anim event names that OnAnimationEvent will accept.

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