shavkacagarikia Posted September 16, 2016 Posted September 16, 2016 Hey, any ideas how to catch weapon reload start animation? I tested and it seems that "reloadStart" isn't working with OnAnimationEvent()
EveningTide Posted September 16, 2016 Posted September 16, 2016 The events in the Idle Animation window in the CK aren't the real event names.. The only ones who know these are Beth, and possibly the ones that extracted animations..although I can't get them to answer my questions about it -.-. But extracting the behavior files and some converting I think(wont be easy).. you can obtain the anim event names that OnAnimationEvent will accept.
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