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Bethesda workshop mods works. NMM doesn't.


Varia1

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Hello! So i started taking my second attempt at modding FFallout 4 today and quickly found an odd thing. For me atleast. Whenever i install mods from Bethesda's workshop they seem to work perfectly fine. However when i download mods and install them with NMM they don't seem to work? I have made sure i installed them properly and also added the said needed lines to the Fallout4custom.ini and prefs. I used loot to fix the load order but that didn't help neither. I did notice that the mods from NMM where not "Active" according to loot. Does anyone have a fix or suggestions for a fix? If needed i can add more info! Thanks!

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You need to activate the mods, Find the mod in the section of NMM, select, activate and install. A green check mark indicates the mod is installed, and active. Next goto the plugin tab, and make sure, that the plugin for th mod has a check mark in it.

Did that aswell. They do apear as if they where inactive in loot though. While in NMM they are installed and have the check mark.

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What happens if you type %localappdata% into your Windows Explorer, then delete plugins.txt and loadorder.txt (if present), then run the Fallout 4 launcher once. After you run the launcher, open NMM and go to the plugins tab. Make sure all your mods are active or inactive the way you want it. Then get the latest loot 0.9.2. What happens?

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