Jump to content

Game crashes due to load order


TheCommanderOfThe101st

Recommended Posts

I'm having a issue where FO4edit keeps putting settlement keywords and other mods before all other .ems files like the new dlc. I have done all i could to make it work but Fo4edit just keeps putting it above all my other files making it get a error and refuse to load the game. And the load order in the Nexus is the way it loads up but for some reason FO4edit says otherwise and makes it crash. Can anyone help me get this resolved. I haven't played fallout 4 for a while because of the FO4edit doing this after the far harbor DLC.

 

Nexus Load order

 

 

GameMode=Fallout4

Fallout4.esm=1
DLCRobot.esm=1
DLCworkshop01.esm=1
DLCCoast.esm=1
DLCNukaWorld.esm=1
DLCworkshop02.esm=1
DLCworkshop03.esm=1
SettlementKeywords.esm=1
Loads.esm=1
Snap'n Build.esm=1
VideoMaster.esm=1
TrueStormsFO4.esm=1
Homemaker.esm=1
ArmorKeywords.esm=1
Fr4nssonsLightTweaks.esp=1
dD-Action Ragdoll Force.esp=1
QuickEnterFromStand.esp=1
QuickExitToStand.esp=1
DDP_Bridge_mark1.esp=1
DDP_Ramps_mark1.esp=1
DD_All_the_COncrete.esp=1
Combat_Helmet_Illumination 1.2.esp=1
AK2047.esp=1
M2216.esp=1
M9.esp=1
R91M.esp=1
M14.esp=1
NX Pro - Farm Core.esp=1
NX Pro - Harvest Overhaul.esp=1
NX Pro - Farm Core - Homemaker.esp=1
NX Pro - Farm Core - No Requirements.esp=1
NX Pro - Farm Core - Valdacil's Item Sorting.esp=1
MMP4APA-blue.esp=1
MMP4APA.esp=1
Standalone.esp=1
synth-eyes.esp=1
G3.esp=1
BetterSettlers.esp=1
BetterSettlersNoLollygagging.esp=1
Gen3Nick.esp=1
AutomatronSecuritron.esp=1
OWR_CraftableDecor.esp=1
OWR_CraftableDecor_SKPatch.esp=1
OWR.esp=1
OWR_CraftableRadios_ASR.esp=1
OWR_CraftableRadios_CJRS.esp=1
OWR_CraftableRadios_RRRB.esp=1
OWR_LouderStations6.esp=1
OWR_ASR.esp=1
OWR_RRRB.esp=1
Loads of Ammo - Leveled Lists.esp=1
Crafting Workbench.esp=1
Crafting Workbenches - Ammo.esp=1
Crafting Workbenches - Ammo Expanded.esp=1
Crafting Workbenches - Ammo Special.esp=1
Crafting Workbenches - Automatron DLC.esp=1
Crafting Workbenches - Faction and Quest Requirements.esp=1
Crafting Workbenches - Loads.esp=1
Crafting Workbenches - Loads Ammo Special Patch.esp=1
Eli_NukaStuff.esp=1
ASCOCait05.esp=1
ASCOCurie04.esp=1
ASCODanse03.esp=1
ASCOMacCready01.esp=1
ASCOPiper04.esp=1
ASCOPreston02.esp=1
Eli_Faction Housing Overhaul - V81.esp=1
BrahminFeederFull.esp=1
NoMoreRandomTurretMks.esp=1
Edit_Hancock.esp=1
SkibsWeaponsMerged-AWKCR+LOADS.esp=1
Unofficial Fallout 4 Patch.esp=1
Armorsmith Extended.esp=1
Armorsmith Far Harbor.esp=1
Armorsmith Automatron.esp=1
AK2047 - AWKCR Compatibility.esp=1
M9 - AWKCR Compatibility.esp=1
R91M - AWKCR Compatibility.esp=1
WestTekTacticalOptics.esp=1
SettlementAttacksBeyondFH.esp=1
EchoLakeLumber.esp=1
SettlementAttacksBeyond.esp=1
CleanGoodneighbor.esp=1
Insignificant Object Remover.esp=1
AdvBubbleTurretSet-Real.esp=1
AdvBubbleTurretSet-Real-SKPatch.esp=1
AlternateSettlements.esp=1
AlternateFurniture.esp=1
Better Vendor Stalls.esp=1
Generalofthearmy.esp=1
Homemaker - Greenhouse and Bunker Disabler SKE.esp=1
Homemaker - Streetlights Use Passive Power SKE.esp=1
FarHarborHomemakerFix.esp=1
EveryonesBestFriend.esp=1
DD_CBBE_SLooty_Castle_Innie_Vajayjay_4k_Fix.esp=1
OCDecorator.esp=1
OCDispenser.esp=1
OCD FarHarborDLC.esp=1
VotWGeneralPurposePatch.esp=1
SpecialVideos.esp=1
Scrap Everything - Core.esp=1
Scrap Everything - Automatron.esp=1
Scrap Everything - Far Harbor.esp=1
Repaired Roofs.esp=1
DD_Elevators_TT.esp=1
NPC Spawner.esp=1
DeadBodyCollision.esp=1
th1nkEyebot.esp=1
WOTC.esp=1
TrueStormsFO4-FarHarbor.esp=1
TrueStormsFO4-GlowingSeaExtraRads.esp=1
TrueStormsFO4-FarHarborExtraRads.esp=1
TrueStormsFO4-EarlierSunsets.esp=1
TrueStormsFO4-EarlierSunsetsFH.esp=1
MinutemenPropaganda.esp=1
DOOM1911.esp=1
ImmersiveVendors.esp=1
Homemaker - Greenhouse and Bunker Disabler.esp=1
Homemaker - Streetlights Use Passive Power.esp=1
DarkerNights.esp=1
Minutemenoverhaul.esp=1
SettlementContainers_NoRespawn.esp=1
BTInteriors_Project.esp=1
BTInt_NukaColaDecor.esp=1
BTInteriors_Project_Sorting.esp=1
Buildable_PAFrames.esp=1
Buildable_PAFrames_Recipe.esp=1
DarkerNightsDetection.esp=1
EndorsCustomCombatArmor.esp=1
Minuteman_CB_ECCA.esp=1
EndorsCustomCombatArmor_CFA.esp=1
EndorsCustomCombatArmor_AE.esp=1
EndorsCustomCombatArmor_BoSKit.esp=1
EndorsCustomCombatArmor_ChromeSynths.esp=1
ScarfMask.esp=1
th1nkEyeBot-FarHarbor.esp=1
th1nkEyeBot-OWRBAddon.esp=1
DiamondCityNew.esp=1
SettlersRename.esp=1
ValdacilsItemSorting-00-ValsPicks-DLCVersion.esp=1
Rebuilt_SeriesPrewarHouses.esp=1
RebuiltSanctuaryBridge.esp=1
Rebuilt_Series_VineRestorer.esp=1

 

Edited by TheCommanderOfThe101st
Link to comment
Share on other sites

Isolate all mods that need or require SettlemtKeywords.esm and trun them off. Use xedit to create a blank mod and edit that one to use the same name.

Move out of the data line up the real mod and replace it with yours. put back the isolated mods and run the load tests. It should reveal where the error is coming from now.

Link to comment
Share on other sites

I found the issue. I didn't see that DDproductions left and all his mods were outdated so they caused crashing issues. But i got it resolved it works just fine now thankfully. I had to delete a lot of my fav mods cause they were completely deleted. But the game works fine except for my structural tab in my workshop now is gone and i got to figure out which mod is conflicting. :/

Link to comment
Share on other sites

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...