graavigala Posted December 4, 2011 Share Posted December 4, 2011 Evolution is nice thing to happen but not when its towards worse. I liked Kahjits in Morrowind when their legs werent like every single human or elf. They were unique legs! I demand them back! And to show you what I mean here is a picture Also nice armor, maybe some modeler can take a crak at it also, eh? wink wink Link to comment Share on other sites More sharing options...
lichy123 Posted December 4, 2011 Share Posted December 4, 2011 would like that too, reminds me of the mod for oblivion where khajiit finaly had proper beast legs. Link to comment Share on other sites More sharing options...
graavigala Posted December 5, 2011 Author Share Posted December 5, 2011 would like that too, reminds me of the mod for oblivion where khajiit finaly had proper beast legs. I actually have idea how to make this but I need confirmation is it possible to do or am I just wishing: Take Khajit model and just modify the legs to look like in the link, no modifying the skeleton which the 3D-mesh is attached.Can you just take parts of Werewolf model and copy/paste (not that simple I know I know) Problems this would cause:Boots would needed to be amodeled again, or as seen in the link, make them like that, boots but still showing beast legs Link to comment Share on other sites More sharing options...
RochSilverfang Posted December 5, 2011 Share Posted December 5, 2011 Please... What's problem with boots ? An anthropomorphic cat don't need boots to protect his paw... Simply, make paws... No need a digitigrade bracelet or other... It's not a problem... My warrior Khajiit is always barefeet and I have no problem to fight ennemies without a feet armor... Make only an item "paw" who can be used like boots. If a player prefer boots, he wears boots, but if he prefer be digitigrade, he equips the "paw" item like boots .. No need to work the skeleton leg; there is many pawmods in Oblivion without a work on the skeleton. No ? Link to comment Share on other sites More sharing options...
graavigala Posted December 5, 2011 Author Share Posted December 5, 2011 Please... What's problem with boots ? An anthropomorphic cat don't need boots to protect his paw... Simply, make paws... No need a digitigrade bracelet or other... It's not a problem... My warrior Khajiit is always barefeet and I have no problem to fight ennemies without a feet armor... Make only an item "paw" who can be used like boots. If a player prefer boots, he wears boots, but if he prefer be digitigrade, he equips the "paw" item like boots .. No need to work the skeleton leg; there is many pawmods in Oblivion without a work on the skeleton. No ? Well I dont have any problems with boots, and yes IF someone makes this mod, boots should not be applied. Again I want to point you towards to the link I posted, that is perfect "leg armor" for cat/lizard peoples Link to comment Share on other sites More sharing options...
graavigala Posted December 5, 2011 Author Share Posted December 5, 2011 I want to widen this mod request and also ask if it would be possible to make manes for Khajits? I dont mean over the top lion mane but little more bulk to the neck area would be nice Link to comment Share on other sites More sharing options...
graavigala Posted December 5, 2011 Author Share Posted December 5, 2011 (edited) http://www.tesnexus.com/downloads/file.php?id=40853 Well people have done it for Oblivion so I quess it is porssible to have this also for Skyrim :) will pumb just for giggles Edited December 7, 2011 by graavigala Link to comment Share on other sites More sharing options...
graavigala Posted December 7, 2011 Author Share Posted December 7, 2011 punp Link to comment Share on other sites More sharing options...
lichy123 Posted December 7, 2011 Share Posted December 7, 2011 http://www.tesnexus.com/downloads/file.php?id=40853 Well people have done it for Oblivion so I quess it is porssible to have this also for Skyrim :) will pumb just for giggles yes, thats the mod i was talking about. Link to comment Share on other sites More sharing options...
LukeSkyrimmer Posted December 7, 2011 Share Posted December 7, 2011 Hopefully, the Creation Kit will let us do this without having to resort to a script extender. Link to comment Share on other sites More sharing options...
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