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[REQ] Guild Expansions - Thieves, Dark Brotherhood, Companions


Draco856

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I was thinking the guilds need some more work, the Thieves Guild needs more jobs, that aren't completely random, the Dark Brotherhood needs more members, more sanctuary's, better looking sanctuary's, and the Companions need more quests as well, less random quests.

 

 

Thieves Guild - Less of "Go here, steal this, come back, take another job", more of "Go to this place, speak with the client, go through a puzzle to get the object then return"

 

Dark Brotherhood - More sanctuary's, a re-opening and password change to the old sanctuary, establishment of other sanctuary's in other cities, More specific kill quests, some "Who Dun It" quests like we had in Oblivion

 

Companions - Able to create more Werewolves within the ranks if we want, a way to cure/release the previous Harbingers that we didn't know from their pact with Hircine, more Glenmoril Witch covens, more Silver Hand bases as well as random attacks on the Companions by the Silver Hand, some of the random quests given by the Circle turned into specific quests, mostly the quests regarding the "Totems of Hircine", as they are the only way to change the beast form power.

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