tooandrew Posted September 20, 2016 Share Posted September 20, 2016 In oblivion, martigen's monster mod managed to assign a random texture from a pre-defined set for each monster, at each spawn, with the result being each group of monsters was very diverse and it all felt quite natural. If I'm remembering correctly, this was done through the use of oblivion script extender. Could anyone do something similar for meshes and textures of settlers and raiders? It feels weird that in fallout, either no one is fat, or everyone is fat. Either no one has giant tits, or everyone does. even with unique player, if you want to wear any vanilla armor, then everyone else is as hulked up or as giant titted as you when they're wearing armor. Link to comment Share on other sites More sharing options...
tooandrew Posted September 22, 2016 Author Share Posted September 22, 2016 No interest, eh? Could someone tell me if this is even possible? I'd be willing to learn some papyrus if I knew my goal was an achievable one Link to comment Share on other sites More sharing options...
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