DemonZariche Posted January 31, 2008 Share Posted January 31, 2008 hi all, i've done this model by using 3dsMax 8 (it is composed by all the 6 cloud's swords) here some pics http://img112.imageshack.us/img112/8353/tsurugi1nn8.jpghttp://img150.imageshack.us/img150/3489/tsurugiscreen01or2.jpghttp://img150.imageshack.us/img150/3152/tsurugiscreen02gu8.jpghttp://img204.imageshack.us/img204/7936/tsurugiscreen03jh6.jpghttp://img142.imageshack.us/img142/4807/tsurugiscreen04bz1.jpghttp://img204.imageshack.us/img204/9677/tsurugiscreen05kq4.jpg i think that this model is better than the actual model of the tsurugi mods, it is also more simple, because the actual model has more than 29k vertices, my model has 11.079 vertices now the problem is this, i've never created a mod for oblivion, so i want to know how to do to put this model in game and play with it, and so:- the programs needed;- the type of texturing that i should use (not the file format, i know... it's .dds);- and if the model must be composed only by one part or can be composed by more parts (this model have 18 pieces) or if there is a good tutorial that can tell me all of this, then better (link me to it) thx in advance Link to comment Share on other sites More sharing options...
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