Tetsuru Posted September 20, 2016 Share Posted September 20, 2016 I am experiencing a very annoying lighting bug I've been trying to track down, and can't seem to figure out what is causing this.Messing around v-sync does stop it from flickering between these two states, but it is only ever stable on setting 1, which makes the game look way too bright. None of my mods should be effecting the lighting besides ENB. There are too many lighting issues that google and forum searches just turn up a bunch of crappy unrelated issues, and just for reference I want my game to look like the darker version instead of this ambient lit piece of monkey trash I end up with. My Video cards is a Radeon R9 390x if that helps. I also seem to get FPS drops on V SYNC options that have this flicker between these two states. These two screenshots are from the same game instance, and I can get the same two lighting states flickering by strafing or moving the view perspective. Link to comment Share on other sites More sharing options...
Starwaster Posted September 20, 2016 Share Posted September 20, 2016 You should probably have posted directly in the ENB thread. That's definitely the cause of the problem. I'm having it myself but as I understand the settings I've chosen it shouldn't be since I'm only using it for its fixes and boosts. This is what I'm doing so far to correct it: enblocal.ini [PROXY] EnableProxyLibrary=false InitProxyFunctions=true ProxyLibrary= [GLOBAL] ApplyStabilityPatch=true UsePatchSpeedhackWithoutGraphics=false IgnoreCreationKit = True [MEMORY] ForceVideoMemorySize=false VideoMemorySizeMb=4096 [ENGINE] ForceVSync=true VSyncSkipNumFrames=0 [LIMITER] EnableFPSLimit=true FPSLimit=61.0 [INPUT] KeyCombination=16 KeyUseEffect=123 KeyFPSLimit=36 KeyShowFPS=106 KeyScreenshot=44 KeyEditor=13 KeyDof=118 [FIX] DisableFakeLights=false enbseries.ini [GLOBAL] UseEffect=true [EFFECT] UseOriginalObjectsProcessing=true UseOriginalPostProcessing=true UseOriginalColorFilter=true UseOriginalBloom=true UseOriginalAdaptation=true EnablePostPassShader=false EnableDithering=false EnableAdaptation=false EnableBloom=false EnableDepthOfField=false EnableLens=false EnableSSAO=false [COLORCORRECTION] UseProceduralCorrection=true Brightness=1.0 GammaCurve=1.0 [TIMEOFDAY] DawnDuration=2.0 SunriseTime=7.0 DayTime=13.0 SunsetTime=19.0 DuskDuration=2.0 NightTime=1.0 [ADAPTATION] AdaptationSensitivity=0.5 AdaptationTime=0.5 ForceMinMaxValues=false AdaptationMin=0.1 AdaptationMax=10.0 [DEPTHOFFIELD] FocusingTime=0.1 ApertureTime=1.0 [BLOOM] IgnoreWeatherSystem=true AmountDawn=0.1 AmountSunrise=0.1 AmountDay=0.1 AmountSunset=0.1 AmountDusk=0.1 AmountNight=0.1 AmountInteriorDay=0.1 AmountInteriorNight=0.1 [LENS] IgnoreWeatherSystem=true AmountDawn=1.0 AmountSunrise=1.0 AmountDay=1.0 AmountSunset=1.0 AmountDusk=1.0 AmountNight=1.0 AmountInteriorDay=1.0 AmountInteriorNight=1.0 [SKY] IgnoreWeatherSystem=true Enable=true GradientIntensityDawn=1.0 GradientIntensitySunrise=1.0 GradientIntensityDay=1.0 GradientIntensitySunset=1.0 GradientIntensityDusk=1.0 GradientIntensityNight=1.0 GradientIntensityInteriorDay=1.0 GradientIntensityInteriorNight=1.0 GradientDesaturationDawn=0.0 GradientDesaturationSunrise=0.0 GradientDesaturationDay=0.0 GradientDesaturationSunset=0.0 GradientDesaturationDusk=0.0 GradientDesaturationNight=0.0 GradientDesaturationInteriorDay=0.0 GradientDesaturationInteriorNight=0.0 GradientTopIntensityDawn=1.0 GradientTopIntensitySunrise=1.0 GradientTopIntensityDay=1.0 GradientTopIntensitySunset=1.0 GradientTopIntensityDusk=1.0 GradientTopIntensityNight=1.0 GradientTopIntensityInteriorDay=1.0 GradientTopIntensityInteriorNight=1.0 GradientTopCurveDawn=1.0 GradientTopCurveSunrise=1.0 GradientTopCurveDay=1.0 GradientTopCurveSunset=1.0 GradientTopCurveDusk=1.0 GradientTopCurveNight=1.0 GradientTopCurveInteriorDay=1.0 GradientTopCurveInteriorNight=1.0 GradientTopColorFilterDawn=1, 1, 1 GradientTopColorFilterSunrise=1, 1, 1 GradientTopColorFilterDay=1, 1, 1 GradientTopColorFilterSunset=1, 1, 1 GradientTopColorFilterDusk=1, 1, 1 GradientTopColorFilterNight=1, 1, 1 GradientTopColorFilterInteriorDay=1, 1, 1 GradientTopColorFilterInteriorNight=1, 1, 1 GradientMiddleIntensityDawn=1.0 GradientMiddleIntensitySunrise=1.0 GradientMiddleIntensityDay=1.0 GradientMiddleIntensitySunset=1.0 GradientMiddleIntensityDusk=1.0 GradientMiddleIntensityNight=1.0 GradientMiddleIntensityInteriorDay=1.0 GradientMiddleIntensityInteriorNight=1.0 GradientMiddleCurveDawn=1.0 GradientMiddleCurveSunrise=1.0 GradientMiddleCurveDay=1.0 GradientMiddleCurveSunset=1.0 GradientMiddleCurveDusk=1.0 GradientMiddleCurveNight=1.0 GradientMiddleCurveInteriorDay=1.0 GradientMiddleCurveInteriorNight=1.0 GradientMiddleColorFilterDawn=1, 1, 1 GradientMiddleColorFilterSunrise=1, 1, 1 GradientMiddleColorFilterDay=1, 1, 1 GradientMiddleColorFilterSunset=1, 1, 1 GradientMiddleColorFilterDusk=1, 1, 1 GradientMiddleColorFilterNight=1, 1, 1 GradientMiddleColorFilterInteriorDay=1, 1, 1 GradientMiddleColorFilterInteriorNight=1, 1, 1 GradientHorizonIntensityDawn=1.0 GradientHorizonIntensitySunrise=1.0 GradientHorizonIntensityDay=1.0 GradientHorizonIntensitySunset=1.0 GradientHorizonIntensityDusk=1.0 GradientHorizonIntensityNight=1.0 GradientHorizonIntensityInteriorDay=1.0 GradientHorizonIntensityInteriorNight=1.0 GradientHorizonCurveDawn=1.0 GradientHorizonCurveSunrise=1.0 GradientHorizonCurveDay=1.0 GradientHorizonCurveSunset=1.0 GradientHorizonCurveDusk=1.0 GradientHorizonCurveNight=1.0 GradientHorizonCurveInteriorDay=1.0 GradientHorizonCurveInteriorNight=1.0 GradientHorizonColorFilterDawn=1, 1, 1 GradientHorizonColorFilterSunrise=1, 1, 1 GradientHorizonColorFilterDay=1, 1, 1 GradientHorizonColorFilterSunset=1, 1, 1 GradientHorizonColorFilterDusk=1, 1, 1 GradientHorizonColorFilterNight=1, 1, 1 GradientHorizonColorFilterInteriorDay=1, 1, 1 GradientHorizonColorFilterInteriorNight=1, 1, 1 CloudsIntensityDawn=1.0 CloudsIntensitySunrise=1.0 CloudsIntensityDay=1.0 CloudsIntensitySunset=1.0 CloudsIntensityDusk=1.0 CloudsIntensityNight=1.0 CloudsIntensityInteriorDay=1.0 CloudsIntensityInteriorNight=1.0 CloudsCurveDawn=1.0 CloudsCurveSunrise=1.0 CloudsCurveDay=1.0 CloudsCurveSunset=1.0 CloudsCurveDusk=1.0 CloudsCurveNight=1.0 CloudsCurveInteriorDay=1.0 CloudsCurveInteriorNight=1.0 CloudsDesaturationDawn=0.0 CloudsDesaturationSunrise=0.0 CloudsDesaturationDay=0.0 CloudsDesaturationSunset=0.0 CloudsDesaturationDusk=0.0 CloudsDesaturationNight=0.0 CloudsDesaturationInteriorDay=0.0 CloudsDesaturationInteriorNight=0.0 CloudsOpacityDawn=1.0 CloudsOpacitySunrise=1.0 CloudsOpacityDay=1.0 CloudsOpacitySunset=1.0 CloudsOpacityDusk=1.0 CloudsOpacityNight=1.0 CloudsOpacityInteriorDay=1.0 CloudsOpacityInteriorNight=1.0 CloudsColorFilterDawn=1, 1, 1 CloudsColorFilterSunrise=1, 1, 1 CloudsColorFilterDay=1, 1, 1 CloudsColorFilterSunset=1, 1, 1 CloudsColorFilterDusk=1, 1, 1 CloudsColorFilterNight=1, 1, 1 CloudsColorFilterInteriorDay=1, 1, 1 CloudsColorFilterInteriorNight=1, 1, 1 SunIntensityDawn=1.0 SunIntensitySunrise=1.0 SunIntensityDay=1.0 SunIntensitySunset=1.0 SunIntensityDusk=1.0 SunIntensityNight=1.0 SunIntensityInteriorDay=1.0 SunIntensityInteriorNight=1.0 SunDesaturationDawn=0.0 SunDesaturationSunrise=0.0 SunDesaturationDay=0.0 SunDesaturationSunset=0.0 SunDesaturationDusk=0.0 SunDesaturationNight=0.0 SunDesaturationInteriorDay=0.0 SunDesaturationInteriorNight=0.0 SunColorFilterDawn=1, 1, 1 SunColorFilterSunrise=1, 1, 1 SunColorFilterDay=1, 1, 1 SunColorFilterSunset=1, 1, 1 SunColorFilterDusk=1, 1, 1 SunColorFilterNight=1, 1, 1 SunColorFilterInteriorDay=1, 1, 1 SunColorFilterInteriorNight=1, 1, 1 MoonIntensityDawn=1.0 MoonIntensitySunrise=1.0 MoonIntensityDay=1.0 MoonIntensitySunset=1.0 MoonIntensityDusk=1.0 MoonIntensityNight=1.0 MoonIntensityInteriorDay=1.0 MoonIntensityInteriorNight=1.0 MoonDesaturationDawn=0.0 MoonDesaturationSunrise=0.0 MoonDesaturationDay=0.0 MoonDesaturationSunset=0.0 MoonDesaturationDusk=0.0 MoonDesaturationNight=0.0 MoonDesaturationInteriorDay=0.0 MoonDesaturationInteriorNight=0.0 MoonColorFilterDawn=1, 1, 1 MoonColorFilterSunrise=1, 1, 1 MoonColorFilterDay=1, 1, 1 MoonColorFilterSunset=1, 1, 1 MoonColorFilterDusk=1, 1, 1 MoonColorFilterNight=1, 1, 1 MoonColorFilterInteriorDay=1, 1, 1 MoonColorFilterInteriorNight=1, 1, 1 [ENVIRONMENT] IgnoreWeatherSystem=true DirectLightingIntensityDawn=1.0 DirectLightingIntensitySunrise=1.0 DirectLightingIntensityDay=1.0 DirectLightingIntensitySunset=1.0 DirectLightingIntensityDusk=1.0 DirectLightingIntensityNight=1.0 DirectLightingIntensityInteriorDay=1.0 DirectLightingIntensityInteriorNight=1.0 DirectLightingDesaturationDawn=0.0 DirectLightingDesaturationSunrise=0.0 DirectLightingDesaturationDay=0.0 DirectLightingDesaturationSunset=0.0 DirectLightingDesaturationDusk=0.0 DirectLightingDesaturationNight=0.0 DirectLightingDesaturationInteriorDay=0.0 DirectLightingDesaturationInteriorNight=0.0 DirectLightingColorFilterDawn=1, 1, 1 DirectLightingColorFilterSunrise=1, 1, 1 DirectLightingColorFilterDay=1, 1, 1 DirectLightingColorFilterSunset=1, 1, 1 DirectLightingColorFilterDusk=1, 1, 1 DirectLightingColorFilterNight=1, 1, 1 DirectLightingColorFilterInteriorDay=1, 1, 1 DirectLightingColorFilterInteriorNight=1, 1, 1 AmbientLightingIntensityDawn=1.0 AmbientLightingIntensitySunrise=1.0 AmbientLightingIntensityDay=1.0 AmbientLightingIntensitySunset=1.0 AmbientLightingIntensityDusk=1.0 AmbientLightingIntensityNight=1.0 AmbientLightingIntensityInteriorDay=1.0 AmbientLightingIntensityInteriorNight=1.0 [SSAO_SSIL] ResolutionScale=0.75 SourceTexturesScale=0.5 SamplingQuality=0 UseIndirectLighting=true SamplingRange=0.2 AOIntensity=1.0 AOIntensityInterior=1.0 AOAmount=2.0 AOAmountInterior=2.0 ILAmount=4.0 ILAmountInterior=4.0 AOMixingType=2 AOMixingTypeInterior=2 Note that I enabled all stock settings under Effects and disabled the ENB ones. Alternatively you could do the reverse of that. Also note that this isn't going to get you that dark effect in your second image. That darkness isn't realistic. I'm sitting in a room right now where all light is from outside through a single small window and I can see just fine. The light bounces off of the walls and is evenly diffuse. The first image is closer to reality. The second one is 'monkey trash' as you so eloquently put it ;) Link to comment Share on other sites More sharing options...
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