VaultPi Posted January 12, 2012 Share Posted January 12, 2012 yeah, besides explosive decomp don't happen hypo thermia, exphiation & the bends happens Link to comment Share on other sites More sharing options...
revap Posted January 12, 2012 Share Posted January 12, 2012 (edited) To be honest i cant imagine anyone removing there space suit and surviving more than a second, you may not explode but you will definitely die quickly. also need to find some way to decrease the Gravity by 62% to make up for the planetary difference. Edited January 12, 2012 by revap Link to comment Share on other sites More sharing options...
VaultPi Posted January 12, 2012 Share Posted January 12, 2012 actually they say that hitchhiker's guide was right you can survive a minute in hard vacume before exphixiating/hypothermia kills you, I don't want to know HOW they know this.... Link to comment Share on other sites More sharing options...
revap Posted January 12, 2012 Share Posted January 12, 2012 (edited) Found some Cool info Especially this Paragraph "At NASA's Manned Spacecraft Center (now renamed Johnson Space Center) we had a test subject accidentally exposed to a near vacuum (less than 1 psi) in an incident involving a leaking space suit in a vacuum chamber back in '65. He remained conscious for about 14 seconds, which is about the time it takes for O2 deprived blood to go from the lungs to the brain. The suit probably did not reach a hard vacuum, and we began repressurizing the chamber within 15 seconds. The subject regained consciousness at around 15,000 feet equivalent altitude. The subject later reported that he could feel and hear the air leaking out, and his last conscious memory was of the water on his tongue beginning to boil. " They say its possible to last a minute as well if you dont hold your breath, holding your breath limits you to about 30 seconds. they also Say severe skin burn from the sun would occur in a matter of seconds. Here is the Cool Info Edited January 12, 2012 by revap Link to comment Share on other sites More sharing options...
devinpatterson Posted January 12, 2012 Author Share Posted January 12, 2012 Ahh i just got a great idea, we could tie this into the quest "Come Fly With Me" thats the rocket i was talking about anyways. We would also have to destroy the quest some for him to allow you to board it and fly to mars. Yeah, Apixaez had suggested this early in the thread, but I didin't want to tie in directly with teh quest, per se. Mostly because it creates a very limited time frame for the player to be able to start the quest (ie they couldn't have already completed come fly with me). Just considered it a possible base of operations, as that didn't preclude anyone. But I think Nellis has more potential, seeing as the kind of aircraft they work/test in the real world, it could potentially be very interesting in the fallout world. Figured I'd put the offer out there to help with character concepts/dialog writing and writing for things like the computer entries or notes things like that. That sounds great Greenknightfury, I appreciate it. I'm finishing up a tiny mod in a day or two then I'll start focusing more on mars/sunset/others. Im starting to just develop my own mod because im doing things way quicker than i should be because im getting way to into this lol. Sorry Devin for taking over your Post like a total boob. no worries HEY! If you need a voice actor for a young male adult 18-mid twenties I'm here. Definitely, I appreciate the offer Getting to Mars should be an endeavor in and of itself. The courier should have to go around and gather some survival supplies and equipment for the rocket in order to survive the journey. Boy oh boy this will be great fun with Hardcore Mode! Yeah we definitely considered Repconn as a possible source for the beginning of the trip, and it hasn't been completely 86'd. But Nellis is also on the table as well, but in a different way. Specifically Nellis may be the return of one of the rockets. Or it could be a combination of the two. (Nellis receives the "unmanned" rocket and Repconn is your launch pad). Whatever you do, just don't have the head pop off when they walk outside, like was demonstrated in Mothership Zeta. That just doesn't happen. Not even in a hard vacuum. It would take 10 atmospheres of pressure differential to pop someone's head off. That's not saying you shouldn't need a suit. Mars is cold... really cold. Dry ice near the poles, and cold enough to freeze CO2 just about any winters' night. There's hardly any pressure either. An unsuited human would last about a minute in the open "air" on Mars. Thanks for the info, I'll try, but I'll tend to re-use the zeta stuff because it's easy. "At NASA's Manned Spacecraft Center Thanks for the info, I appreciate it. Link to comment Share on other sites More sharing options...
greenknightfury Posted January 12, 2012 Share Posted January 12, 2012 I can't help but see Wonderglue becoming a very desirable commodity for anyone intending walks between facilities, or something that could be used to repair your suit the way the alien epoxy that repaired anything did...perhaps a port of it's effect to a recolored wonderglue and a new name ("Ultraglue" or "Omnibond" come right to mind) would be easiest. Link to comment Share on other sites More sharing options...
greenknightfury Posted January 12, 2012 Share Posted January 12, 2012 What I don't understand about the vacuum effect is that being suddenly decompressed from as little as 2 atmospheres has been known to kill someone in seconds but dropping a single atmosphere to vacuum doesn't effect them as badly? Just doesn't make sense. Link to comment Share on other sites More sharing options...
devinpatterson Posted January 12, 2012 Author Share Posted January 12, 2012 (edited) I can't help but see Wonderglue becoming a very desirable commodity for anyone intending walks between facilities, or something that could be used to repair your suit the way the alien epoxy that repaired anything did. True, valuable stuff when your life hangs in teh balance. I think maybe this evening I'll try re-texturing and adding a shader effect (or just changing the emittance) on a glowing one, for the space ghouls. We already have the normal green glowing ones as well as a cut version that is a orange glowing one. I'm thinking of maybe trying an electric blue or something. I'm also thinking of a plot line involving a mars specific version of the geck. I'm not sure if it will be to renew the biodome or actually be implemented in a little martian valley (still no oxygen) or within a huge subterranean cavern/complex. But there is something very appealing about acquiring a martian geck and doing some terraforming (even if it's on a small scale). Edited January 12, 2012 by devinpatterson Link to comment Share on other sites More sharing options...
revap Posted January 12, 2012 Share Posted January 12, 2012 I'm not sure if it will be to renew the biodome or actually be implemented in a little martian valley (still no oxygen) or within a huge subterranean cavern/complex. But there is something very appealing about acquiring a martian geck and doing some terraforming (even if it's on a small scale). i still think no matter what a Giant Glass dome would be Ridiculously Cool, its just a monstrous feat unless you go around playing with the scale of things, although that seems like it would stretch the textures quite a bit to cover an entire "Zone". Link to comment Share on other sites More sharing options...
Jeoshua Posted January 12, 2012 Share Posted January 12, 2012 You could just replace the "If No Helmet Pop off their HEad" to "If not Helmet, player.kill" greenknightfury: Nobody said they'd be fine, mate. Did you ever see Event Horizon? Most of that movie was pure horror schlock... but the scene where the kid has to jump out an airlock into another open airlock THROUGH open space... that was actually very realistic. Link to comment Share on other sites More sharing options...
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