sevencardz Posted September 26, 2016 Share Posted September 26, 2016 Disabling the horse while the player is mounted would probably crash the game, but you can trigger a dismount in Papyrus: if PlayerRef.IsOnMount() PlayerRef.Dismount() endIf Unfortunately, that doesn't guarantee a dismount will happen. If anything is blocking the player's dismount area, it'll fail silently.I'm not sure how to get the player and the horse through a load door while the player is mounted. Many cave entrances just aren't big enough to get a horse and rider through in vanilla and load doors like the Whiterun gate require activating the door itself and I haven't found a dynamic way to do that while on horseback, but I'd be interested to find a solution. Link to comment Share on other sites More sharing options...
yetibear Posted September 27, 2016 Author Share Posted September 27, 2016 Thats good to know. Think I might have to keep looking into either a spell or re-think my plans. Link to comment Share on other sites More sharing options...
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