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Posted

So I am trying to get this door to work in-game. I animated it with Max and exported it as a Nif w/ Animation. The door animates on a single open/close animation. It works in NifSkope and has collision, bit it will not open/close in game.

 

I can only predict one or more errors:

 

1) I need to make separate open/close animations (I don't know how to make multiple animations)

 

2) I need to name the sequences Open/Close (I don't know how to do this either)

 

3) I need to animate it in NifSkope instead of Max. (I REALLY don't know how to do this XD)

 

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As always from a total noob: All help is greatly appreciated. :P

**I have attached the Nif below. I use Google Drive because I'm not gonna put you through a buncha ads :P

 

LINK: https://drive.google.com/file/d/0B9sabhOnOJ42NFdxdlFPTV9EZVE/view?usp=sharing

 

P.S. This IS the Vault 111 door from Fallout 4. NO, This will not be a public mod, And yes, I am working on an awesome fallout 3 vault project that will be here soon :)

Posted

Has anyone written up a tutorial on how to do animations using 3DS? It kind of bugs me that this kind of info isn't so widely known.

 

If there isn't any decent ones around, I'll add it on to my to do list.

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