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Modifying multiple NPC factions quickly


GreatSilentOne

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While I typically try to avoid asking things before giving them a shot myself, I would appreciate if someone could potentially save me a headache with some more experienced insight.

 

I am currently working on a mod which requires adding the follower and marriage factions to every NPC in a faction (via script, obviously). My gut tells me the only way to do this in Papyrus is the brute force method -- that is, manually creating an alias for each NPC and running them through a function to add the factions.

 

I'd like to know if anyone can think of a more efficient way of doing this, such as creating something akin to an array in object-oriented languages to have a script rapidly modify all NPCs in question without having to manually add them to a quest. Or maybe a way to navigate through every NPC in a faction, since they all share at least one faction to begin with.

 

Whether yea or nay, I appreciate your responses.

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