SykesAtherton Posted December 6, 2011 Share Posted December 6, 2011 Hi all. Becoming a werewolf is a *lot* of fun in this game, so much so that nearly every character of mine has become a werewolf at one point or another for various reasons. Thing is, I would like to see some added features that would make transforming become more tactical. Namely, I would like to see a mod that would either make you lose all your gear, or at least all your weapons and armor once you transform. It would just be an added thrill to find yourself even *more* defenseless once you change back since your werewolf form shredded your armor and had no pockets, this would force you to scramble for some fallen bandit gear in order to survive. Perhaps a mod could be made where your armor and weapons could be transported to a chest at a single location (your house, perhaps) so it's stored safely for later, just so you don't lose any real important gear. To me, this would make crafting and smithing much more valuable, because I'd have to re-make a whole new set of arms and armor if i don't feel like going back to the chest. anyone else like this idea? Link to comment Share on other sites More sharing options...
elvinkun Posted December 6, 2011 Share Posted December 6, 2011 I think that loosing my, honed, loved, upgraded, enchanted and renamed gear everytime would make me run away to the cure-crypt very fast :D Yeah, realistic is that your inventory would be empty after the transformation, on the otehr hand having 15 battleaxes in the invisible backpack isn't realistic at the first place. Either way, I guess it would be possible, once the Ck is out, not sure if anyone is prodigy enough to do something like that without it. Link to comment Share on other sites More sharing options...
SykesAtherton Posted December 6, 2011 Author Share Posted December 6, 2011 I think that loosing my, honed, loved, upgraded, enchanted and renamed gear everytime would make me run away to the cure-crypt very fast That's the thing, running about in uber gear all the time will eventually make things a tad dull, a mod like this will force you to experience being nearly defenseless for awhile, which can be fun! ...At least until you go back to that chest where it all spawned in for safe keeping and got it all back. Link to comment Share on other sites More sharing options...
xaliqen Posted December 6, 2011 Share Posted December 6, 2011 That's the thing, running about in uber gear all the time will eventually make things a tad dull, a mod like this will force you to experience being nearly defenseless for awhile, which can be fun! True, you could also make weapons and magic extremely deadly, so 1 hit = death. This would bring back the challenge without emptying your inventory of all your unique items. Link to comment Share on other sites More sharing options...
elvinkun Posted December 6, 2011 Share Posted December 6, 2011 (edited) I think that loosing my, honed, loved, upgraded, enchanted and renamed gear everytime would make me run away to the cure-crypt very fast That's the thing, running about in uber gear all the time will eventually make things a tad dull, a mod like this will force you to experience being nearly defenseless for awhile, which can be fun! ...At least until you go back to that chest where it all spawned in for safe keeping and got it all back.Actually, I wear pad-less Nordic Steel or similar, combined with various fashion ... things hike hoods and hats most of the time, I just can't help it but feel that I don'tfit in with the "uber" armors and weapons :biggrin: As I always say, don't use the high-end equip, it makes the game boring. But if anything, I think the gear should be either lost forever, or just stacked at the spot where you transformed, teleporting it miles away sounds weird. In fact the second option sounds kinda appealing. Edited December 6, 2011 by elvinkun Link to comment Share on other sites More sharing options...
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