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Making Creature jump?


Crimsonfoxy

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Hi.

 

No. Creatures cannot jump. Even actors cannot really jump, even though they have the needed animations and can be forced into playing them with a well timed “PlayGroup” script command, like Quetzlsacatanango suggested.

 

Both creatures and actors can “jump down” over a ledge under certain conditions (it depends on the NavMesh). Well, actually they can only walk over the edge like lemmings. A Brahmin doing this looks really odd, an actor doing it actually uses his “JumpLoop” and “JumpLand” animations. But neither creature nor actor will ever jump “over” a small obstacle in their way. The AI is not capable of doing that.

 

That is one of the reasons why followers get lost so often. The player jumps over a small fence, the follower, unable to jump, calculates a new path to catch up with the player and runs off in a completely different direction to navigate all the way around this “trivial” obstacle. ... usually running right into the enemy camp or a pack of Cazadores, thus getting killed.

 

Maybe someone else has more encouraging information. Good luck.

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