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What do I attach a "MenuMode" script to?


Asterra

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Google fails me. Really basic question here. I have this script:

 

(not posting as code since this forum's editor unavoidably deletes all text below said code)

---

scn LevelPerkStagger
short level
begin MenuMode 1027
if player.getlevel != level
set level to player.getlevel
if level == 5 || level == 9 || level == 12 || level == 16 || level == 20 || level == 24 || level == 27 || level == 31
SetNumericGameSetting iLevelsPerPerk 51
else
SetNumericGameSetting iLevelsPerPerk 1
endif
endif
end
---

There are plenty of tutorials showing how to attach a script to, say, an item in the game, but nothing specifically pertaining to a script that's meant to watch for menus opening. I don't know what to attach it to in order to ensure that it will work. In Skyrim, for example, one eventually learns that the usual method is to create a new quest, define the player as a reference object in said quest, and then attach the script to the player there. A good example of how intuition would simply not prove adequate; the method must be taught. I don't know if the same sort of rigamarole is needed in the GECK but the point stands that it's not blatantly obvious what I should do.

 

Thanks in advance.

Edited by Asterra
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