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Import failure on particular Fallout 3 mesh


wetblanket

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Although most definitely a Blender beginner, I have been successfully importing, editing and exporting Oblivion/Fallout 3 meshes for a while now. Until today... The mesh 'Fallout3\Data\meshes\dungeons\metro\tunnel\mettunytrack01.nif' fails to import correctly with the following console output:

 

 

  Reveal hidden contents

 

 

I still get the objects but they are missing collision and texture data.

 

Any ideas?

 

I'm using:

 

Blender 2.49b

Python 2.6.6

PyFFI 2.1.11

Blender Nif Scripts 2.5.8

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  • 2 weeks later...

I've hit upon a solution of sorts. In the 'hkPackedNiTriStripsData' block, two of the SubShapes had numbers (64 and 69) assigned as materials. Changing these both to 'HAV_MAT_METAL' in NifSkope allows a successful Blender import.

 

Whether this special assignment is there for a good reason I am too ignorant to say but this is preferable to rebuilding the collision!

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