BlueBeard1983 Posted September 24, 2016 Share Posted September 24, 2016 I know I've requested this before, but it now seems like Bethesda has given us the framework for it. What I'm talking about is Faction based settlements. The way Nuka World handles the raider settlements could be a good starting point for figuring this out. And it does add all the faction flags on flag poles (or I have a mod that does that, not 100% sure). Anyway, without further ado, here's my idea: After you meet a faction and are able to "join" it (i.e. you haven't pissed them off to the point they are hostile) you are able to claim a settlement for that faction by placing the faction flag. Once a flag is placed, that settlement belongs to that faction, but continues to act like a regular settlement with 2 small exceptions: 1) a Faction related item is added to the Special menu, after you get to a certain part through that factions main quest line (artillery for MM as normal, Power Armor Frame for BoS after becoming a Paladin, still don't know about the institute or RR)2) Settlements can only have supply lines with other settlements allied to the same faction, or to a hub settlement that is made by planting the US flag. Hub settlements are neutral and you can't build any of the special faction related items. This is for balance reasons. Like I said, I believe that the raider settlement system could make a good framework for this, since you can plant flags that tell what raider gang owns it. Link to comment Share on other sites More sharing options...
Taknor Posted September 26, 2016 Share Posted September 26, 2016 I like the idea for this but I feel like the Institute and the Rail Road especially would have a ton of reasons for not raising a faction flag. Link to comment Share on other sites More sharing options...
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