throughtheiris25 Posted September 26, 2016 Share Posted September 26, 2016 So, I was wandering whether anyone in the modding community has come across a mesh setup which eliminates most of vanilla Armor clipping? I've spent the past few days trying to combine mods, such as CBBE, different pre-made meshes and Bodyslide presets, in an attempt to eliminate armor clipping for my next playthrough, but haven't had any luck thus far. For me, underarmor can easily be made to stop clipping with the underlying body, however when adding an armor set to the mix, things get a little bit harder, and with my limited knowledge of Bodyslide and Outfit Studio, its been a tedious struggle so far. To mention a few examples, some which are also prominent in a unmodded vanilla setup, clipping most often seems to occur on the characters back, on the chest near the neck area, and sometimes under the characters arms. A good example is Leather Chest pieces, which clips with most underarmors which are not skin tight (e.g. Athletic armor, Long Johns). Army fatigues are bugged with all armor chest pieces. Anyhow, so what have I tried. Like I mentioned, I installed CBBE and Bodyslide. Tried included CBBE vanilla meshes (CBBE Vanilla and Curves), tried Kuun and TIEs pre-made meshes, and whichever others I could find, tried a lot of presets including Specimen 2. Tried changing values and batch building in Bodyslide, tried Outfit Studio manual tweaks, but like I said, my knowledge of these tools are very limited at the moment. No luck whatsoever. Clipping on the apex of the back, which is the main part of the character you see when playing in 3rd person, is almost impossible to get rid of. So, I'm hoping someone has some great pre-made meshes they have uploaded somewhere which does away with clipping issues. If not, is it possible to shrink the CBBE body without affecting the armor in Outfit Studio, so enough room can be made for any underarmor. Any help would be great, even though most of you are busy adding bugs to your games instead of getting rid of the ones Bethesda left for us to deal with. Link to comment Share on other sites More sharing options...
Recommended Posts