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Redcliff Siedge Skip


irxson

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I have a problem I have been troubleshooting for awhile now, and that is the redcliff siege won't end even after all enemies are dead, I know you can use "runscript zz_arl_debug" but I want to avoid using the console.

Is it possible to make a mod to skip the siege, or better yet, run that script after a few minutes from the start of the siege?

Edit: Maybe it would just be easier to spawn an elite zombie that ends the battle after being killed.


Edit 2: Thank you for everyone who intended to help, I figured the problem was a conflict between two of my mods and am working on fixing it.

Edited by irxson
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