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Enemies Nuke explode after death.


cronodevir

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Even when they are not robots. I have had wild mongrel explode, as well as super mutants, raiders, bloatflies, etc. It only happens like 50% of the time and they all explode as if they were legendary robots. I get rads, I see the exploding animations and sounds and the area is irradiated after the fact. So, proper nuke explosions are happening. I have no perks from the vanilla game that add an explody effect, nor do I have any weapons or gear that does. It has happened with 10mm pistols, hunting rifles, laser rifles, and so on so weapon choice is irrelevant. I think it has even happened when a companion kills an enemy (codsworth, piper..) None of my perks say anything about nuke detonations for enemies either. I am not sure this is a glitch, it feels more like an effect on me thats simply not written down anywhere. It doesn't happen on a new character. I am also not wearing power armor.

Not actually a bad thing, would be a cool game mode.. I just wished I knew why and how to prevent it.

I don't believe any of my mods add such an effect but here is my mod list anyways:

GameMode=Fallout4
 
Fallout4.esm=1
DLCRobot.esm=1
DLCworkshop01.esm=1
DLCCoast.esm=1
DLCworkshop02.esm=1
DLCworkshop03.esm=1
SpringCleaning.esm=1
DLCNukaWorld.esm=1
ArmorKeywords.esm=1
Unofficial Fallout 4 Patch.esp=1
Homemaker.esm=1
TrueStormsFO4.esm=1
BetterGenerators.esp=1
BrighterSettlementLights_ExtraBrightv1.1.esp=1
CBBE.esp=1
CarryWeight500.esp=1
CarryWeight25Strength.esp=1
Classic Fallout Music.esp=1
Companion Infinite Ammo.esp=1
CraftableAmmo.esp=1
CraftableAmmo_plus.esp=1
Easier Hacking - 1 Word.esp=1
Guaranteed Pickpocket.esp=1
dD-Enhanced Blood Basic.esp=1
dD - Limited Blood Decals.esp=1
Faster Terminal Displays (20x).esp=1
Fr4nssonsLightTweaks.esp=1
LegendaryRarity50.esp=1
LegendaryAllDifficulties50x.esp=1
PipBoyShadows.esp=1
100%pipboyshadows.esp=1
100%Shadows.esp=1
Pinkhl50%NoShadows.esp=1
LongerPowerLines3x.esp=1
LoweredSprintAPDrain.esp=1
Perk Magazine Material Fix.esp=1
SC_ExpandedScrapList.esp=1
TrueStormsFO4-FarHarbor.esp=1
TrueStormsFO4-EarlierSunsets.esp=1
TrueStormsFO4-EarlierSunsetsFH.esp=1
Unlimited Sprint.esp=1
Workshop_Planters.esp=1
LegendaryModification.esp=1
LegendaryModification2LM.esp=1
LegendaryModificationCSA.esp=1
LegendaryModificationGroknak.esp=1
LegendaryModificationMisc.esp=1
LegendaryModification - DLC Far Harbor.esp=1
LegendaryModification - DLC Far Harbor (2LM).esp=1
1. My Quiet Island.esp=1
NEST_BUNKER_PROJECT.esp=1
Armorsmith Extended.esp=1
FogOut.esp=1
move that workbench!.esp=1
BetterJunkFences.esp=1
DD_All_the_COncrete.esp=1
BetterShackBridges.esp=1
SSEX.esp=1
Elys - SettlementBuildMaxSize.esp=1
Northland Diggers New.esp=1
OWR_CraftableDecor.esp=1
OWR_CraftableDecor_CW.esp=1
OWR.esp=1
SatelliteWorldMap.esp=0
mso_sms.esp=1
UncappedSettlementSurplus.esp=1
DarkerNights.esp=1
TrueStormsFO4-NukaWorld.esp=1
DarkerNightsDetection.esp=1
BetterNightVision.esp=1
AutomatronUnlocked.esp=1
Buildable_PAFrames.esp=1
moreoil.esp=1
Nuka World Bot Fixes.esp=1
TraderShipments 2.esp=1
th1nkEyebot.esp=1
th1nkEyebot-WeightlessMiscMods.esp=1
th1nkEyeBot-FarHarbor.esp=1
th1nkEyebot-WeightlessMiscModsFarHarbor.esp=1
th1nkEyeBot-OWRBAddon.esp=1
ValdacilsItemSorting-00-ValsPicks-DLCVersion.esp=1
SettlementAttacksBeyondFH.esp=1
SkjAlert_All_DLC.esp=1
DLCFixes.esp=1
Merged Patch.esp=1
CROSS_Jetpack.esp=1
SurvivalOptions.esp=1
Edited by cronodevir
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