MysteriousSage Posted September 27, 2016 Share Posted September 27, 2016 (edited) I've been following Capnbubs' hat modding tutorial and I have the helmet rigged, imported into the sdk, connected to a material and an archetype, I've got the XComContent.ini and XComGame.int files set up in ModBuddy, the mod builds without errors, I start debugging and the helmet shows up in the list, but it's invisible. As far as I know everything in the .ini file is in order, so I have no idea what the problem is. EDIT: Nevermind, I got it. On the off chance anyone else has this problem, I don't think the mod name can be the same as the upk package file name. Edited September 28, 2016 by MysteriousSage Link to comment Share on other sites More sharing options...
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