GrumpyOldNord Posted September 28, 2016 Share Posted September 28, 2016 Hey all, hopefully someone will be able to help me out here. I've been using Photoshop CS6 + the official Nvidia DDS plugin to edit Skyrim textures for a few years now, and recently I set up a new rig and had to reinstall everything. Since I reinstalled Photoshop and the DDS plugin I've been having an issue of sorts that never happened before on my old rig - whenever I load up a DDS file, instead of just showing the image, it displays the image along with several smaller copies right next to it. Not sure what's causing it, but I figure I probably have some weird option ticked somewhere that I can't figure out. Anyone know what I'm talking about and how I can fix it? It's only a mild annoyance as it doesn't seem to actually affect how the texture is displayed in game, but it does add an extra unnecessary step to any texture manipulations I want to do. The way it's supposed to look The way it looks now Link to comment Share on other sites More sharing options...
Surilindur Posted September 28, 2016 Share Posted September 28, 2016 Could there be an option somewhere related to mipmaps or such and their layers? When I open a texture with mipmaps (I think that is what the smaller versions are called... ???) in Gimp with the Gimp DDS plugin, there will be smaller versions of the main texture, but they are all on separate layers. Could that odd-looking view be the result of the program loading the small image layers next to the main one somehow? When I get home later today, I can post a screenshot of the layer thingy I am talking about. If that helps. Link to comment Share on other sites More sharing options...
GrumpyOldNord Posted September 29, 2016 Author Share Posted September 29, 2016 Thank you! Turns out I had selected load MIP maps. Oops. Problem solved. Thank you very much, Contrathetix. Link to comment Share on other sites More sharing options...
Surilindur Posted September 29, 2016 Share Posted September 29, 2016 (edited) Ah. No problem. That sounds interesting. Almost forgot I had to check that. Did just now. :tongue: When I use Gimp with the DDS plugin for it, and decide to also load the mipmap thingies when opening a DDS image, it loads them as separate layers, which is actually interesting. Tested by opening a random texture from someone else (first I could find from a mod, I cannot make any textures myself, for now at least): Maybe there is an option somewhere to also load them as layers in the software you use? Also, links to Gimp and the DDS plugin, in case someone else also happens to like open source stuff (and is too cheap to buy something like Photoshop):https://www.gimp.org/https://code.google.com/archive/p/gimp-dds/downloadsTextures seem interesting, I have ideas for a few retextures but I cannot make any textures at all, at least not yet. But the plan is to try and learn more, and one day actually make a retexture that looks like something. Happy texturing! :smile: Edited September 29, 2016 by Contrathetix Link to comment Share on other sites More sharing options...
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