turtlep Posted September 28, 2016 Share Posted September 28, 2016 I've been trying to get a bunch of meshes into game to see how to fit in the player's hand, but they keep crashing the game when they load in. I've tried the fixes I've learned last time this happened, but nothing works and I give up. Please help. Hopefully these screenshots will be enough. These are based off of the laser rifle and were merely replacing the meshes in the original files.http://i.imgur.com/NACcwYH.pnghttp://i.imgur.com/MXQ14Ru.png Link to comment Share on other sites More sharing options...
steve40 Posted September 30, 2016 Share Posted September 30, 2016 (edited) In the first image, why do you have node# 6 bhkPhysicsSystem as a child of node# 23 BSLightingShaderProperty? It (the child of #23) should be a BSShaderTextureSet, no? that would be sufficient to cause a CTD. Edited September 30, 2016 by steve40 Link to comment Share on other sites More sharing options...
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