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[HELP] Mesh crashing game, I give up


turtlep

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I've been trying to get a bunch of meshes into game to see how to fit in the player's hand, but they keep crashing the game when they load in. I've tried the fixes I've learned last time this happened, but nothing works and I give up. Please help.

 

Hopefully these screenshots will be enough. These are based off of the laser rifle and were merely replacing the meshes in the original files.

http://i.imgur.com/NACcwYH.png

http://i.imgur.com/MXQ14Ru.png

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In the first image, why do you have node# 6 bhkPhysicsSystem as a child of node# 23 BSLightingShaderProperty? It (the child of #23) should be a BSShaderTextureSet, no? that would be sufficient to cause a CTD.

Edited by steve40
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