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(Newbie help)(Papyrusfrag) Can't add globals to property table


tehdaryl

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Hi guys I'm decently versed in CK but very new to papyrus which i've finally had to use and i'm getting compile errors on even the simplest of fragments.

my idea is to use a quest linked to the SM node increase level to track player level and set 5 globals based around the players level. So far so good i've made the globals (under "miscellaneous") but whenever I try to add them to the fragment through the property table thing i get


Papyrus Compiler Version 2.8.0.4 for Fallout 4
Copyright © ZeniMax Media. All rights reserved.
Starting 1 compile threads for 1 files...
Compiling "Fragments:Quests:QF_MUS_Trackplayerlevel_01001739"...
C:\Users\Tehdaryl\AppData\Local\Temp\PapyrusTemp\Fragments\Quests\QF_MUS_Trackplayerlevel_01001739.psc(18,24): script property pMUS_Playerlevel already defined
C:\Users\Tehdaryl\AppData\Local\Temp\PapyrusTemp\Fragments\Quests\QF_MUS_Trackplayerlevel_01001739.psc(18,24): script variable ::pMUS_Playerlevel_var already defined
C:\Users\Tehdaryl\AppData\Local\Temp\PapyrusTemp\Fragments\Quests\QF_MUS_Trackplayerlevel_01001739.psc(18,24): script property pMUS_Playerlevel already has a get function defined
No output generated for Fragments:Quests:QF_MUS_Trackplayerlevel_01001739, compilation failed.

Batch compile of 1 files finished. 0 succeeded, 1 failed.
Failed on Fragments:Quests:QF_MUS_Trackplayerlevel_01001739


Why is this? Is it because i already created the global under the misc tab? But other fragments are able to call previously defined globals? I've tried deleting the global from the misc tab and readding it through properties but not luck. Any help would be appreciated, and please go easy on me for my possible dumb mistake(s)

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