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Less action more survival


Stronglav

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For an RPG game this thing has too much shooting.

So desired changed changes in the game:

 

1:Player needs to eat and drink

2:Less vanilla random raiders mobs

3:Need for sleep

4:Complete rebalance of weapon damage

5:Weight of ammo making player to choose what to carry with him

6:Remove most of non quest power armors from the game.

(Such as one in army training ground)

7:Add need to repair all the vanilla weapons and gear found in the game

8:Less food and drink found in the game.

9:Rebalance of trading system.

(Gear more expensive and food and drinks more expensive)

10:Meds very expensive and drugs too.

11:Most of the food and drinks and meds and drugs has side effects.

 

Its been 200 years and food hasn't gone bad? LOL

 

Add slavery including player can sell companions and vanilla PC's through quest system.

Player can become slave hunter and also be hunted by other hunters.

Its doogy dog world.Kill or be killed.Eat or be eaten.

Edited by Stronglav
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