asaf10888 Posted December 7, 2011 Share Posted December 7, 2011 *spoiler*after you cleanse Kodlak's Farkas's and Vilkas's souls theres not much to do.I mean when you become harbinger thats only a title and you can't affect the companions in any way.What i'm saying is that you should be able to recruit people to become companions,expand jorrvaskr,see the companionsleaving to do jobs for the guild and returning,have outpost in every major city,and like in Oblivion the fighters guild had a rival group,so the companions should have one too.I'm not a modder but I think someone could make somthing like that. Link to comment Share on other sites More sharing options...
Roxian Posted December 7, 2011 Share Posted December 7, 2011 I would approve of this kind of mod! Bump for greater justice! Link to comment Share on other sites More sharing options...
DragonChester Posted December 8, 2011 Share Posted December 8, 2011 (edited) I would approve of this kind of mod! Bump for greater justice! They took out so much from the game that was in default Oblivion.. :( They could have added dragons/dragon shouts and few other things and called it SKyrim lol. I still love, Like skyrim, but I do miss oblivion. Almost temped to go back lol . Hopefully somebody will come out with better mod for em.. Better guild quest and all that like Oblivion had.Sorry I cant help myself.-I was temped to return to oblivion, but then I took an arrow in the knee :P LOL Edited December 8, 2011 by centaurchester Link to comment Share on other sites More sharing options...
asaf10888 Posted December 8, 2011 Author Share Posted December 8, 2011 When you talk to the innkeeper in Whiterun about rumors she will say that the companions arerecruting but theres noy any recruiting so you should be able to recruit your followers to the companion and add morebeds Link to comment Share on other sites More sharing options...
Senaira Posted December 8, 2011 Share Posted December 8, 2011 I agree to this idea strongly! I started a new character after realising how shallow things became in the companions. Link to comment Share on other sites More sharing options...
Kairo29 Posted December 8, 2011 Share Posted December 8, 2011 +1 would love this. Things to do in Companion guild just kinda started and ended so quickly. Link to comment Share on other sites More sharing options...
Roxian Posted December 8, 2011 Share Posted December 8, 2011 "Do you have guidance for me, harbinger?" No... :confused: "Wait, you're that new "member" of the Companions, you what, fetch le mead?" No! >:( I'm the frikkin Harbinger! Rawrawraw! Indeed, the whole Companions questline ended so quickly imo aswell. It is one of my favourites tho, with my favourite characters in it! I'd love to be able to at least recruit some people, or as somebody else said, send those "normal" members on jobs! That would be awesome. Or maybe even have some councils with the members of the Circle. You know... That sort of stuff. Oh well, january inc. I don't know anything about modding, sadly. Otherwise I'd be right on it when the kit comes out. Link to comment Share on other sites More sharing options...
asaf10888 Posted December 27, 2011 Author Share Posted December 27, 2011 Maybe there will be a questline where one of the companions leaders will tell you of a quest to take down a group of bandit,but in the end of it you find out that they are worshipers of hircine and after that the one that told the companionsabout the cave and tells you to go sleep in jorrvaskr and he gives you the money disapear and you go back to who gaveyou the quest,you sleep in the living quarters.After that you awake with the rest of the companions in the hall of valorin sovngarde where you hear explosions and yells and then you and the companions are greeted by ysgramor and hetells you that you have been summoned here because hircine has somehow invaded sovngarde and all the companionsthat became werewolves over the centuries and you and the rest of the companions but he used hes own power andnow hes weak.That means hircine will be able to be killed.Kiling a deadric lord.Also if you are a werewolf when you do thisyou will be weaker because hircine will have some control on you also on aela and Farkas and Vilkas if you dont cure them.You will also be able to free skjor and return him to skyrim. Link to comment Share on other sites More sharing options...
asaf10888 Posted December 27, 2011 Author Share Posted December 27, 2011 One more thing.When you finish this questline,before you leave ysgramor will tell you that you will be the guildmasterand not just the harbinger where you can do a lot more like build stations in up to 4 cities where in every city stationthere will be a circle member including skjor.every station will be empty and vacant bu you will be able to recruit followers to the companions and you will place them in each station and in all the station there will be a number of default companions and some new npc followers.every time you make a follower join the companions and put them in a certianstation,that station will look better also every time a certian station will be upgraded some new created npc willshow up there and will want to join. Link to comment Share on other sites More sharing options...
Jah92pizza Posted December 27, 2011 Share Posted December 27, 2011 I agree, more in-depth with the guild. Link to comment Share on other sites More sharing options...
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