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possible to use fo4edit to change value of modded weapons?


Simonz93

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Thanks a lot! I'm trying to increase the clip size of the newly released "Scar-H" by the Shiny Haxorus http://www.nexusmods.com/fallout4/mods/18726/?

I was pretty sure the "clip" was the clip size and I cross-referenced with other weapons to make sure. But changing its value didn't do it. Guess I went to the wrong place :/

1. Open SCAR-L.esp in FO4Edit.

2. Open the "Object Modification" list, and pick the magazine you want to increase the capacity for. "Medium Magazine" is the default mag; "Medium Quick Eject Mag" is self-explanatory.

3. Right click in the empty space next to "Properties" and click "Add."

4. Change the values of the newly added property to the following:

 

Value Type: Int

Function Type: Set

Weapon Property: AmmoCapacity

Value 1 - Int: the amount of rounds you want the magazine to hold (ie 30 if you want it to be a 30 round magazine)

Leave the other two values at 0.

 

If you did everything correctly, this should be the end result:

http://i.imgur.com/jGw1AWJl.jpg

Edited by Tukster
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You can edit object modifications in FO4Edit as well, and I'd say it's a fair bit easier than doing it in the CK (though I have a lot more experience with the former, so I'm biased). Load the .esp for the weapon, open the "Object Modification" category, and select the magazine you're trying to edit. If you tell us the specific weapon mod you're trying to edit, we can show you exactly where to find the value.

Thanks so much! Yeah...there is no way I could have figured this out myself lol...I went into the "weapon" category under the Scar.esp and changed the "clip" number there. But nothing changed.

Edited by Simonz93
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Thanks a lot! I'm trying to increase the clip size of the newly released "Scar-H" by the Shiny Haxorus http://www.nexusmods.com/fallout4/mods/18726/?

I was pretty sure the "clip" was the clip size and I cross-referenced with other weapons to make sure. But changing its value didn't do it. Guess I went to the wrong place :/

1. Open SCAR-L.esp in FO4Edit.

2. Open the "Object Modification" list, and pick the magazine you want to increase the capacity for. "Medium Magazine" is the default mag; "Medium Quick Eject Mag" is self-explanatory.

3. Right click in the empty space next to "Properties" and click "Add."

4. Change the values of the newly added property to the following:

 

Value Type: Int

Function Type: Set

Weapon Property: AmmoCapacity

Value 1 - Int: the amount of rounds you want the magazine to hold (ie 30 if you want it to be a 30 round magazine)

Leave the other two values at 0.

 

If you did everything correctly, this should be the end result:

http://i.imgur.com/jGw1AWJl.jpg

 

 

 

Hi! Thanks again for the detailed tutorial, I just verified and it worked. When I just loaded the game the mag still displayed 20 clips, but after emptying few mags, the value changed to 30.

 

Thanks a lot!

 

 

 

Edited by Simonz93
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