kLAcK107 Posted December 8, 2011 Share Posted December 8, 2011 (edited) This script allows you to have 2 followers of any choice instead of one follower and one dog. First open your console with ~Click on your desired follower ssq 750ba forcerefintoalias Animal Currently the only way to dismiss is to select another second follower! Chickens work well. To open your 2nd followers inventory:Open console, click on your 2nd follower OpenActorContainer 1 EDIT: fixed typo, simplified code Edited December 9, 2011 by kLAcK107 Link to comment Share on other sites More sharing options...
ryanwh Posted December 8, 2011 Share Posted December 8, 2011 cc doesn't recognize the 'forferintoalias' command. Link to comment Share on other sites More sharing options...
Syeeb Posted December 8, 2011 Share Posted December 8, 2011 This script allows you to have 2 followers of any choice instead of one follower and one dog. In this example, Jordis the Sword-Maiden is set as your 2nd follower. a2c95.moveto player ssq 750ba prid a2c95 forferintoalias Animal Currently the only way to dismiss the second follower is to kill them, or select another second follower! Forgive my lack of knowledge, but how do I make that text into a script? or am I asking something not as easily explained as that? Link to comment Share on other sites More sharing options...
Blocky Posted December 8, 2011 Share Posted December 8, 2011 (edited) This script allows you to have 2 followers of any choice instead of one follower and one dog. In this example, Jordis the Sword-Maiden is set as your 2nd follower. a2c95.moveto player ssq 750ba prid a2c95 forferintoalias Animal Currently the only way to dismiss the second follower is to kill them, or select another second follower! Forgive my lack of knowledge, but how do I make that text into a script? or am I asking something not as easily explained as that? You can just type ~ to open the console, then type in:a2c94.moveto playerssq 750baprid a2c95forcerefintoalias Animal OR you could create a txt file, copy that code into the text file, save it as "2followers" and put it in your Skyrim folder. Then ingame just type: bat 2followers That will run the code in your txt file as a script. Edit: Unfortunately my game is saying: "Script command forferintoalias not found." Looks like it's "Forcerefintoalias". Changed it above. Edited December 8, 2011 by Blocky Link to comment Share on other sites More sharing options...
ryanwh Posted December 8, 2011 Share Posted December 8, 2011 (edited) It works with Forcerefintoalias. I have to bring up the cc and actually select the follower to get it working, and I can't trade with them once they're in the slot (because you can't trade with dogs), but it works. Got 2 mage college followers now, its working out pretty well. Just stock up the 2nd follower with equipment before making them the 2nd follower and its fine. Edited December 8, 2011 by ryanwh Link to comment Share on other sites More sharing options...
kLAcK107 Posted December 8, 2011 Author Share Posted December 8, 2011 Thanks for your input guys. I've modified the code to be simpler. It is easier to just click on whoever you want as your follower from the console. Now go find some cool followers! Link to comment Share on other sites More sharing options...
JanoRis Posted December 8, 2011 Share Posted December 8, 2011 (edited) awesomeI have been searching through the skyrim.esm for ages to find a way to do this...with fnvedit and fomod as they are now, it seems to be not possible. They still cant read many parts of those files. dunno if it is possible with SKSE or script dragon, though to allow multiple companions. Edit: Is there a console command to force the 2nd follower into the command moder? The one where you can send him somewhere and stuff? Edit 2: Figured it out myself...the comand is: "SetFavorstate 1" Edited December 9, 2011 by JanoRis Link to comment Share on other sites More sharing options...
kLAcK107 Posted December 9, 2011 Author Share Posted December 9, 2011 awesomeI have been searching through the skyrim.esm for ages to find a way to do this...with fnvedit and fomod as they are now, it seems to be not possible. They still cant read many parts of those files. dunno if it is possible with SKSE or script dragon, though to allow multiple companions. Edit: Is there a console command to force the 2nd follower into the command moder? The one where you can send him somewhere and stuff? Edit 2: Figured it out myself...the comand is: "SetFavorstate 1" Great find JanoRis! Link to comment Share on other sites More sharing options...
kLAcK107 Posted December 9, 2011 Author Share Posted December 9, 2011 I'm having a problem where if i tell the second follower to do something, i can't get them to follow me anymore Link to comment Share on other sites More sharing options...
JanoRis Posted December 9, 2011 Share Posted December 9, 2011 (edited) I'm having a problem where if i tell the second follower to do something, i can't get them to follow me anymoretry SetFavorState 0 and perhaps :setav WaitingForPlayer 0 Edited December 9, 2011 by JanoRis Link to comment Share on other sites More sharing options...
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