Xio Posted December 8, 2011 Share Posted December 8, 2011 (edited) I feel like the only person in the world with this issue, but the controls in third-person are a lot more delayed than those of the first-person view. Press a direction, and in FP, the action is carried out instantly, but in third-person, the movement happens a whole half-second or so later. It makes me avoid the viewpoint all together, and makes Beast Form almost not even worth using for me. Does anyone know of any .ini fields that could be edited to change the movement or control speed in third-person mode? Or any other method of doing so? Thanks! Edited December 8, 2011 by Xio Link to comment Share on other sites More sharing options...
rito1968 Posted December 10, 2011 Share Posted December 10, 2011 Same here, its kind of subtle.Although I have have a neat new and beefy System here. I guess it is about the "behavior" engine. http://www.havok.com/products/behavior The system calculates the transitions between the animations. So the game has to do some calculations when standing and going into running anims.In 1st person there is nothing to be calculatetd, so its more directly responding. I still may be wrong. And sorry for a no solution reply. greets Link to comment Share on other sites More sharing options...
Xio Posted December 10, 2011 Author Share Posted December 10, 2011 (edited) Ah, so perhaps it has to do with editing the animations themselves and not actually control commands? If so, I just gotta figure out how to do that. Edited December 10, 2011 by Xio Link to comment Share on other sites More sharing options...
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