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Assigning meshes to body parts in FO4


TravelFreely

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I've been trying to change the biped object of a backpack model from the slot 58 to the slot 57. I've done that numerous times on Skyrim and FO3/NV but I'm absolutely unable to figure out how to do that on FO4 using the new Nifskope. I've tried this tutorial but it didn't work.

 

What exactly do I have to change here?

http://i.imgur.com/TUy6pv4.png

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