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Scripting Question: Turn in item/items quest


EijiroTono

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I'm pretty lost right now being new to scripting. After trying to find a working example in the CK or a tutorial close to what I want to do as a starting point I've come up empty handed. I've come here hoping to get some idea of how to begin to tackle it. I've looked at the CK wiki and I think I vaguely know some of what needs to be done. Problem is I'm not sure how to cobble it all together, assuming I'm on the right track to begin with.


What I'm want to do is have an actor ask the player to bring them (x) amount of Item 1 and (x) amount of Item 2 or (x) amount of Item 3 to set the next stage. Item three is a component and I'd like to have the player be able to give any item that counts toward it (Shipments, Scraps, etc.). Along with this I'd like for the player to be able to deliver some of the items and have a counter tracking how many they've brought so far.


It doesn't matter whether the actor actually receives the items or not. I don't know if it'd be easier to have the player dump the items into a locker or the like and just check to see if enough is in there or have them removed from their inventory and disappear into nothingness.


Any advice or tutorials anyone can point me to would be appreciated.

Edited by EijiroTono
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