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Frame Drops, CTDs, Invisible Non-Vanilla Character Bodies with Floating Heads


haiUnder

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Hi guys. Its been a while since I played but I played yesterday without adding anything. I am having these problems out of nowhere. I'm currently trying to finish the Rigmor of Bruma quest mod. What I am currently experiencing in detail is: Frame Drops at Winterhold Bridge entrance and freezing (have to restart game, I do find the drops weird considering Ive never experienced this with the same exact PC, its been always at least 59 fps), random CTDs, Non-Vanilla NPCs like Rigmor and Sophia, my follower, (for examples) being invisible (except for the head) unless having clothing on. I have followed all instructions and installations including the requirements of every mod I have. Obviously also I have a legit non-pirated copy of The Elder Scrolls: Skyrim Legendary Edition, so everything SHOULD go smoothly when it isn't.

 

Admittingly, I do have a long list of plugins (64) but last time I played everything was fine except of the invisible problem. Would rather fix everything though. I do have a strong and very recent PC I built, doubt my problem lies there. Here is the list of plugins:

https://gyazo.com/e2596ca9bc29138d66f260cb1ca44d88

https://gyazo.com/0fd253703d9be7d108496ffa2a8c4a27

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64 is a really small plugins list...

 

Did you use LOOT to sort the load order? Post the load order using modwatch so it's easier to see: http://www.nexusmods.com/skyrim/mods/56640/?

 

The problem might be cause by a mod overwriting files from other ones.

 

Pure waters should be disable from NMM not only from the plugins tab!

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0 0 Skyrim.esm
1 1 Update.esm
2 2 Dawnguard.esm
3 3 HearthFires.esm
4 4 Dragonborn.esm
5 5 Unofficial Skyrim Legendary Edition Patch.esp
6 6 Unique Flowers & Plants.esm
7 7 ApachiiHair.esm
8 8 SkyrimBordersDisabled.esm
9 9 HighResTexturePack01.esp
10 a HighResTexturePack02.esp
11 b HighResTexturePack03.esp
12 c Unofficial High Resolution Patch.esp
13 d HUE - Replacer.esp
14 e malukahmainmenu.esp
15 f blaze of eventide.esp
16 10 brat_richer_merchants_sp0.esp
17 11 unreadbooksglow.esp
18 12 Rigmor.esp
19 13 BluePalace.esp
20 14 barenziahquestmarkers.esp
21 15 EliteRogueArmour.esp
22 16 KKSDGWeightSliderFix.esp
23 17 KKSDrBWeightFix.esp
24 18 KKFur.esp
25 19 DHuntress.esp
26 1a FullBootForKKSA.esp
27 1b FlameAtronachArmor.esp
28 1c ScarletDawnArmor.esp
29 1d moveitLWT.esp
30 1e dD - Realistic Ragdoll Force - Realistic.esp
31 1f MorthalSwampTreesCleaned.esp
32 20 RealisticWaterTwo.esp
purewaters.esp
33 21 Skyrim Radioactive - Windhelm Docks.esp
34 22 Skyrim Radioactive - Solitude Docks.esp
35 23 Realistic Boat Bobbing.esp
36 24 Further Dark Dungeons for ENB.esp
37 25 RaceMenu.esp
38 26 RaceMenuPlugin.esp
39 27 FS_Ygrayne.esp
40 28 FNIS.esp
41 29 Deithwen.esp
42 2a RealisticWaterTwo - Legendary.esp
43 2b JKs Whiterun.esp
44 2c Inigo.esp
45 2d Fleetford.esp
46 2e SMIM-Merged-All.esp
47 2f UFO - Ultimate Follower Overhaul.esp
48 30 Khajiit Camp.esp
49 31 RealisticWaterTwo - Waves.esp
50 32 White River Cottage.esp
51 33 Signs_of_Skyrim.esp
52 34 sofiafollower.esp
53 35 ktxcompleteskyforge.esp
54 36 WitchesKnarl.esp
55 37 KK_Lola_companion_wolfdog.esp
56 38 RealisticWaterTwo - Dragonborn.esp
57 39 TW3_femaleArmors_zzjay.esp
58 3a CiriOutfit.esp
59 3b RBB - Realistic Water Two.esp
60 3c RealisticWaterTwo - Waves - Dawnguard.esp
61 3d RealisticWaterTwo - Dawnguard.esp
62 3e PC Head Tracking - MCM.esp
63 3f PC Head Tracking - Patch.esp

Here is currently my load order, also says on LOOT that Update.esm, Dawnguard.esm, HearthFires.esm, Dragonborn.esm, and Fleetford.esp contains ITM records, deleted references, and deleted navmeshes. That could be causing it?

 

Also, for some odd reason, pure waters isn't going away. That is including a small handful are from Steam Workshop instead. Its currently not subscribed, just doesn't seem to go away.

Edited by haiUnder
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Ok so I tried cleaning up my files by using TES5edit but still having the same problems. Eliminated all warnings and errors on LOOT but it didn't work. Also, "Sorting made no changes to the load order" keeps coming up when I try to sort the order of my mods. Is there any way around that, or is my load order already good then? And I deleted the pure water files from my directory and made it stop showing up in my plugins, etc. None of these worked and still experiencing all 3 problems.

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Skyrim is still freezing when I try to get to Windhelm. Frames don't drop anymore outside Windhelm since I disabled Skyrim Radioactive Windhelm Docks. Usually I don't get frames lost by anything but regardless my game freezes when attempting to enter Windhelm. Also still get invisible non-Vanilla NPCs. I replaced my Skyrim directory with a fresh backup and reinstalled all mods. I might have made a mistake but I read all descriptions when installing every mod and I did that again. Also LOOT organized my load order, and I looked it over and looks pretty good. If anyone can show some light on this I'd be thankful. Edited by haiUnder
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Check the mods you have affecting the non-vanilla NPCs. Or the armor they are wearing, if it is not what came with the mod. That is due to missing meshes, and/or textures.

Uninstalling, reinstalling most times fixes it. If not that you will have to manually install the mod.

 

Also LOOT does not always do a good job with load orders. I have found it is great for finding conflicts, but it can at time place mods in the wrong order to work correctly.

If I do recall correctly FNIS does need to be last.

 

You could check the High-res Texture packs. I have never been able to get it to work correctly with the mods I have.

Edited by bill8872
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Check the mods you have affecting the non-vanilla NPCs. Or the armor they are wearing, if it is not what came with the mod. That is due to missing meshes, and/or textures.

Uninstalling, reinstalling most times fixes it. If not that you will have to manually install the mod.

 

Also LOOT does not always do a good job with load orders. I have found it is great for finding conflicts, but it can at time place mods in the wrong order to work correctly.

If I do recall correctly FNIS does need to be last.

 

You could check the High-res Texture packs. I have never been able to get it to work correctly with the mods I have.

 

Found the issue. It was a player home that affected the non-vanilla NPCs. http://www.nexusmods.com/skyrim/mods/71324/?tab=14&navtag=http%3A%2F%2Fwww.nexusmods.com%2Fskyrim%2Fajax%2Fmodbugs%2F%3Fid%3D71324&pUp=1

It has a reported bug and I had to remove a certain field using TES5edit.

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