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Dose PyFFI py3k filter out the non editable meshes of user made mods?


qwertywun

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I am currently PyFFI'ing & repacking the oblivion, KOTN & SI mesh BSAs & I found out that the newest version of PyFFI - py3k filters out non meshes and meshes tagged not to PyFFI so that in theory only meshes that should be PyFFI'ed will end up in the OUT folder.

 

Once i have installed oblivion with mods will it filter meshes that cant be PyFFI'ed from my meshes folder automatically like with the oblivion, KOTN & SI BSAs or will I have to go through the meshes & filter out what can't be PyFFI'ed by hand?

 

Finally, if I do have to filter what meshes to PyFFI by hand what mesh folders should I avoid?

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