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Unexplained FPS issues


chiltz6401

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Hi, I'm running Skyrim with these specs on my new laptop which I'm soon upgrading:

Intel Pentium Quad Core N3700 (2.4GHz)

Intel HD graphics

8 GB DDR3 L Memory

1TB HDD

 

They're not the best, but I've been running into an odd FPS issue lately. Whether I run Skyrim on Low or High, I'm still getting the same FPS averaging around 12. I do have a graphics mod, but it's not ENB and it doesn't change the performance. I also had other texture mods such as dungeons, grass, snow, etc. but I'm still getting the same FPS whether they're disabled or enabled. It's a tad frustrating, I was just wondering if there was any way to fix this. If my GPU was the problem it should have had FPS differences when running with High or Low textures.

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if you have texture mods changin from Low to High doesn't metter the textures resolution doesn't change.

 

You gave to your Intel HD graphics the maximum amount of ram supported (you can change it on the BIOS)?

 

you can try this to increase performance:

 

Download and install SKSE if you don't have it already; Remember to run the game trough skse_loader.exe from now on.
Createa a file called skse.ini in Skyrim\Data\SKSE\ if you don't have it already, then write inside (remove other lines that might be inside the file):
[General]
ClearInvalidRegistrations=1
EnableDiagnostics=1 ;<----you can leave this to 0 turn to 1 if debugging
[Display]
iTintTextureResolution=2048
[Debug]
WriteMinidumps=1 ;<----you can leave this to 0 turn to 1 if debugging
After that download and install Crash Fixes: http://www.nexusmods.com/skyrim/mods/72725/?
Download and install Bug Fixes as well: http://www.nexusmods.com/skyrim/mods/76747/?
After having installed it navigate to Skyrim\Data\SKSE\Pugins\CrashFixPlugin.ini
Modify in CrashFixPlugin.ini UseOSAllocators=1 follow the instructions above this line to make it work. You will need to download and install SKSE Plugin Preloader Link: http://www.nexusmods.com/skyrim/mods/75795/?
ENB can be used without graphics modification (ENBoost) it will improve performance and stability, for more info visit http://www.nexusmods.com/skyrim/mods/73618/? :
First download the latest ENB ( http://enbdev.com/download_mod_tesskyrim.html ) in the archive, extract from the wrapper version: enbhost.exe, d3d9.dll, enblocal.ini and enbseries.ini to your Skyrim directory (where TESV.exe is located)
In enblocal.ini edit:
[GLOBAL]
UsePatchSpeedhackWithoutGraphics=false ;<-----set this to true leave to false if you have an ENB.
UseDefferedRendering=true
IgnoreCreationKit=true
ForceFakeVideocard=false
[MEMORY]
ExpandSystemMemoryX64=false ;<-----make sure this is set to false is obsolete and will interfere with Crash Fixes or SKSE memory patch (causes crashes especially in Win10)
ReduceSystemMemoryUsage=true
DisableDriverMemoryManager=false ;<---------set to true for old AMD GPUs.
DisablePreloadToVRAM=false
EnableUnsafeMemoryHacks=false ;<------make sure this is set to false only works when ExpandSystemMemoryX64=true as previously sad this only causes problems
ReservedMemorySizeMb=64 ;<-----if using an ENB you know what goes here otherwise increase if you experience some stutter.
VideoMemorySizeMb=4064 ;<-----Users should download and run Boris's VRamSizeTest tool. Run the VRamSizeDX9.exe. Windows 7 users subtract 170 from the value provided and use that value. Windows 8/8.1/10 users use the value provided. If AutodetectVideoMemorySize=true this value is ignored and auto-calculated.
AutodetectVideoMemorySize=false ;<-----set this to true if you want auto VRAM size calculation
If you feel like skse or Crash Fixes are not working correctly create a shortcut with this argument and launch the game from it (if you are on ModOrganizer add to the SKSE executable the -forcesteamloader argument):
tell me if you are using SweetFX (or Reshade) and i will explain to you how to use it together with ENBoost.
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ok if you are using SweetFX you need to rename the file called d3d9.dll from SweetFX (not the one from ENB!) to d3d9_SweetFX.dll then in enblocal.ini set:

 

[PROXY]
EnableProxyLibrary=true
InitProxyFunctions=true
ProxyLibrary=d3d9_SweetFX.dll
This will allow SweetFx to work with ENBoost.
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