NoLifeDGenerate Posted October 2, 2016 Share Posted October 2, 2016 I can't be the first person to think it's annoying as is. Link to comment Share on other sites More sharing options...
DoctorKaizeld Posted October 2, 2016 Share Posted October 2, 2016 ... explain? my issue is the fact that it is irritatingly hard to place people on raised locations not the height at which i can zoom. Link to comment Share on other sites More sharing options...
NoLifeDGenerate Posted October 2, 2016 Author Share Posted October 2, 2016 ... explain? my issue is the fact that it is irritatingly hard to place people on raised locations not the height at which i can zoom. I don't like having to move the damn thing around so much. Trying to move characters and constantly not being able to see both them and where they can move to or target. I just want it zoomed out. Link to comment Share on other sites More sharing options...
DoctorKaizeld Posted October 2, 2016 Share Posted October 2, 2016 oh, yeah i get what you're saying now. Link to comment Share on other sites More sharing options...
dubiousintent Posted October 2, 2016 Share Posted October 2, 2016 Take a look at "Pitch control" in the "How to DIY common mod solutions" wiki article. -Dubious- Link to comment Share on other sites More sharing options...
NoLifeDGenerate Posted October 2, 2016 Author Share Posted October 2, 2016 Take a look at "Pitch control" in the "How to DIY common mod solutions" wiki article. -Dubious- Ah. Sounds good. Thanks Link to comment Share on other sites More sharing options...
NoLifeDGenerate Posted October 3, 2016 Author Share Posted October 3, 2016 Yeah, that doesn't seem to be working :( Link to comment Share on other sites More sharing options...
dubiousintent Posted October 3, 2016 Share Posted October 3, 2016 What doesn't seem to be working? The "keybind" command or the control you are binding, or the result isn't what you expect? The functionality does work, so it must be something in the implementation that's wrong. -Dubious- Link to comment Share on other sites More sharing options...
NoLifeDGenerate Posted October 3, 2016 Author Share Posted October 3, 2016 What doesn't seem to be working? The "keybind" command or the control you are binding, or the result isn't what you expect? The functionality does work, so it must be something in the implementation that's wrong. -Dubious- I tried the exact pitch control thing you linked. It had no effect. Link to comment Share on other sites More sharing options...
dubiousintent Posted October 4, 2016 Share Posted October 4, 2016 (edited) What file did you modify? Did you bother to read the "Keybind Commands" article, especially where it cautions you: Also bear in mind that if you have any DLCs installed, copies of various "default" INI files are made in the My Games folder tree, but begin with "XCom" instead of "Default" (as in XComInput.ini instead of DefaultInput.ini). While they normally are updated automatically when you change the "Default" versions, you may need to update these files manually as well if your key bindings don't seem to "take". That article has a number of details you need to pay attention to. The DIY article never covers those details, which is why it links to the pertinent key article. I need more detail on what you did (as opposed to what you were instructed to do) to be able to see if you misinterpreted anything. For instance, were you trying to do this for EU or EW? What patch level are you on? -Dubious- Edited October 4, 2016 by dubiousintent Link to comment Share on other sites More sharing options...
Recommended Posts