Masternaut Posted December 9, 2011 Author Share Posted December 9, 2011 (edited) Working as intended, It's supposed to simulate slower time while in combat even though the time scale does not change, something like this Dynamic Timescale mod, As it is currently coded, in combat regen is 33% of your current regen rate. In the OP's example he has +200% regen for a total of 300%. So when in combat he drops to 100% regen. In experimenting with my Sorceress I have found that cost reduction enchantments is more effective especially as a destruction spellcaster. I do however keep magicka regen enchanted items on me and use them whenever I activate my buffs. I simply cast my buffs and wait for my magicka to regen then switch to my destruction gear and deep fry everything. :biggrin: Edit: If you want to have magicka and stamina the same in combat and out of combat then the Magicka and Stamina Combat Regen mod is your ticket. Yeah sweet atleast there is a mod for it, its not right that it would reduce in combat that just makes no sense. Edited December 9, 2011 by Masternaut Link to comment Share on other sites More sharing options...
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