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Spudnik

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Scripting competitions:

 

script a teleport: case 1: script a ring to teleport from bal fell to tel mora and back. gotta be able to know where you are then switch where you should be. so if i am in tel mora, i must not be able to teleport to tel mora; only bal fell. and vice versa. this should ONLY work for being in those two locations.

 

 

script a teleport: case 2: script a teleport for npc's. what i mean by this: script a teleport to interchange 5 different npc's. rolodex style. no dialog boxes.the noc list should include: Aengoth the jeweler, Faven Arns, grey-throat, irinwe, Qu'adar. any order.

 

script an ai follower: make a guar follow you until you tell it to stop.

 

script a follow ai: make a creature OR an npc lead you from Molag Mar to Nchurdamz. hey, its not that far!

 

 

judged by most efficient code that must work.

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landscape competitions:

 

create a new dwemer ruin in the molag amur region, or in the grazelands. 3 cells by 3 cells, interiors not required.

BONUS POINTS: interiors useable for homes. storage must not exceed 4 million stone total.

 

create a telvanni tower east of dagon fell. interiors not required. 2cells ns, 1 cell ew.

 

BLOODMOON SPECIFIC: create a creature filled cave north of the skaal. 1 of everything please, no levelled lists. no special creatures, just one of all the blood moon creatures.

 

create a small fishing village nw of hla oad. make an npc and a house based on your forum persona, living in this village. small. not huge.

no merchants plz.

 

create a grotto: make it small, and west of khuul. you should have at least SOME room to breathe, eh. tokens inside this grotto: the sword of white woe, and any 2 other items of your choice or make.

 

create an island. 3 x 3 new exteriors only. no simple height manipulations. mark it on the map. towns must include: your forum name, mw source. (that's 2 total towns). interiors not required. no bonuses for interiors.

 

judged by the creativity, and originality of the towns/towers.

must be cohesive, no plants growing in mid air please, or houses 3 feet off the ground.

 

interiors will not be judged on their contents. just their shape. interiors must fit exteriors.

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modeling competitions:

 

new wooden door

 

new steel door

 

new daedric bow shape

 

new hlaalu home (exterior piece only)

 

new dwarven door set and lever.

 

judged on uniqueness of shape and efficiency of texture use.

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dialogue competitions:

 

make an npc give you info regarding the main quest. help on "where stuff is". not "what happens next".

 

make a creature show "affection" for you.

 

judged on the cleanliness of the dialogue and the correctness of spelling. also the uniqueness of the dialogue to your npc.

 

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general competitions:

 

make trees talk.

 

make trees move.

 

make rat statues.

 

change the name of suran to "gooberville"

 

change the creature animations for horkers OR verminous fabricants. make them dance like suran ladies.

place them also in a quest for some sword of your own invention.

 

remove menhirs from morrowind. leave stones in place.

 

using the boba fett armor, make a boba fett statue. put it on display in mourhold.

 

judged on working quality, and completeness.

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have fun all!

 

aslo posted in es forums.

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The Diolauge competition

does the hwere stuff is have to be made so you only get it if you are the right point in the Main Quest? If so, that's fine. If not, that's fine too.

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yeah, stormscape, the dialogue must contain the whole of the main quest.

 

if i dont understand what is going on at one point i should be able to ask this npc what to do, or whats going on, and he/she should answer to the best of (your) ability.

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