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hdtSkinnedMeshPhysics 2016


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Hello modders out there!

 

Is there anybody here with Advanced knowledge of smp? I need some Information for fine tuning my packs before i upload them..i ported over cloaks of skyrim to smp and its working very nice looking beautiful BUT when i add collision object for a cape, as soon i define it in xml my mesh is jumping off my body flying around and then fall into the floor.. i added virtualground and extradata to nif, log empty for the mesh... I have this problem over for all my meshes, they work fine until i add per-vertex shape.. someone can help me? I could upload .nif and .xml if it helps..

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