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Fallout 3 mesh/LOD/transparency bug?


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Recently, I've noticed a strange graphical issue in Fallout 3. It's probably best if I leave the describing to screenshots. Bear in mind, this issue disappears when I get closer to the object (usually ruined buildings) and reappears (fades) when I move away from it. Screenshots are of the GECK but it happens in-game too.

 

No other game has this problem.

 

This only started happening recently.

 

First screen demonstrates the issue. If you look closely, you can see partially see through the first level floor.

 

http://i39.tinypic.com/112649g.png

 

Second screen demonstrates the issue at a different angle.

 

http://i43.tinypic.com/j630hf.jpg

 

Third screen shows that the object looks fine at close range.

 

http://i42.tinypic.com/1o83z7.jpg

 

System specs:

 

CPU: AMD Phenom X3 8550 @ 2.2 GHz

Motherboard: Gigabyte GA-M68M-S2P Rev. 2

Graphics: Sapphire 5670 1GB (11.11 drivers)

RAM: 4GB DDR2

OS: Windows 7 Home Premium 64 Bit

HDDs: 1x Seagate Barracuda 320GB. 1x Seagate Barracuda 500GB

Power Supply: OCZ ModXStream 500w

 

Thanks in advance for any help :)

Edited by TheReverendTholomewPlague
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