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Without you modders


gofortheko

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This game would really suck for magic users. Sadly their spells are just made for level 30 to 40, no higher. I mean what good is your master level spell going to do you at level 80, when the highest thing you can reanimate is level 30 or 40? What good is it going to do when your illusion magic only works up to level 40? I maintain that they didnt make this game to realistically go beyond level 40, at least for magic users. I just want to give out a hardy thanks from us moochers who dont mod (like myself, never had the talent or patience, id rather be murdering guards, and reanimating them as my thralls) for making the game go beyond level 40.
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No it shouldnt, its just a thank you to modders, and me giving reasons why you should thank them. I am not requesting them (well there is already a necromancy mod I use to reanimate thralls above 30) and I am sure there is already an illusion mod to have their spells work about 40. Point is for how great this game is, no one would go above 40 if they were a pure mage without the modding community, due to Bethesda short shortsightedness.
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Whats sad about this is, it shouldnt be like that in vanila game...the system should function and be balanced no matter what lvl...i really really wonder if bethesda played their game at all... no, would explain many things.

 

 

I think its a byproduct of how powerful magic has been in all their previous game, with the spell creator. There are some decent mods out there for magic, but basically if you plan on going high level, pick a weapon type, armor type smithing and enchanting and call it a day.

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