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Mod Organizer 2 and FNV problems


IWarriors

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I have 60+ mods installed using MO2 2.0.7, but the game isn't detecting any mod with a .esm/esp file.



The game detects loose file mods from MO2, so texture mods are no problem but any complex mods like oHUD isn't working.



LOOT only detects the standard and default DLC plugins as ticked. As it will list 10 active plugins and list all the others ones not as class as active with the green tick.



No errors or warnings in LOOT or in MO2.



All the user mods are ticked in both panes of MO2.



I also use MO2 for Skyrim, FO3 and FO4 and don't have this problem, I know how to use it after a few years.



Top is fixed, I switched to MO1.



My next problem is that Mod Organizer 2 asks me "Choose Instance" with the options "New" or "Portable" every time I start it.



I'm using Portable, since, I want to use the MO folder for Data. How to fix that?



Any ideas please?


Edited by IWarriors
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