ChildofGod Posted December 11, 2011 Share Posted December 11, 2011 I was wondering if you guys think it would be possible to redesign the under water experience when it comes to skyrim to such the extent that it looks more or less closer to what you would actually see if you were to really go swimming (ex. distortion, bubbles, waves on the suface)? If so, what do you think it would take? Link to comment Share on other sites More sharing options...
AlexNord Posted December 11, 2011 Share Posted December 11, 2011 Apologies in advance, my brain had a minor explosion as I was reading your post. When the resources are available. how awesome would it be for there to be a new hold added in an underwater region of Skyrim, like a lost city of Atlantis type Deal. Populated by a race closely related to the Argonians, the player would be able to reach the city while using the water breathing enchantment. Couldn't agree more though, underwater needs a serious re-imagining, it's way too dark, blurry, and uneventful in it's current state. Link to comment Share on other sites More sharing options...
IxionInc Posted December 11, 2011 Share Posted December 11, 2011 I agree. The whole use of water as just a flat divider kinda blows, and although the addition of seaweed and fish is nice, it's still pretty much just antigravity with sunglasses. Bubbles, more fish, and some kind of underwater "dust" would be really cool. Link to comment Share on other sites More sharing options...
ChildofGod Posted December 11, 2011 Author Share Posted December 11, 2011 What exactly is the water in the game composed of anyways? Link to comment Share on other sites More sharing options...
jimhsu Posted December 11, 2011 Share Posted December 11, 2011 (edited) If you want to be technical, we can talk all day about caustics, refraction, Fresnel effects, blue-shifting, etc etc. Here's a starter: http://en.wikipedia.org/wiki/Underwater_vision The game already supports Fresnel effects, which is nice. That refers to the increase in transmittance when the angle of incidence increases - in other words, water looks blue at an angle, but becomes clear when looking straight down. Unfortunately, underwater visuals are lacking right now. Edited December 11, 2011 by jimhsu Link to comment Share on other sites More sharing options...
ChildofGod Posted December 12, 2011 Author Share Posted December 12, 2011 (edited) That's okay I have a feeling that that's going to change real soon. real soon.You know what would be cool, if the water in skyrim looked a lot more like that of Crysis Check this out. Edited December 12, 2011 by ChildofGod Link to comment Share on other sites More sharing options...
micryda Posted December 12, 2011 Share Posted December 12, 2011 (edited) yeah i agree whit yur idea and maybe some new enemys like huge water snakes or sharks or new waterdragons would be awesome lokking like the kirins from heroes 6 Edited December 12, 2011 by micryda Link to comment Share on other sites More sharing options...
sk0m Posted December 12, 2011 Share Posted December 12, 2011 just add special flora underwater for one. More rocks would be nice. More fishes. I wish in the coastal areas they would have made underwater dragons but that's just me. Really though just adding flora alone would improve it a lot. Link to comment Share on other sites More sharing options...
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