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Find the Ref which holds a creatures current attention?


mindboggles

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I've been trying now without success to get creatures (robots mostly) to head track without tilting their heads, whatever I do I can't lock the rotation down to turn only a single axis. So I've come up with a quasi head tracking idea but I need to be able to find out the reference for another actor that would normally be the target of head tracking.

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Try getcombattarget. I could be wrong, but I think it actually just checks who they're looking at, possibly if they're in combat or not.... You may need to have a isactor check in there too.

 

No promises, but it may be worth a try if you don't find anything better.

Edited by uhmattbravo
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