punxdog Posted December 13, 2011 Share Posted December 13, 2011 How do you resize NPCs, I know you can do it with the console, but is there a way to do it without console commands with TESSNIP or do I need to redo the nif in a new size? Link to comment Share on other sites More sharing options...
Stormcrown Posted December 13, 2011 Share Posted December 13, 2011 setsize Link to comment Share on other sites More sharing options...
dickban Posted December 13, 2011 Share Posted December 13, 2011 I don't really know what it is you are aiming for, but like the guy above said, open console, click the npc and type setsize [number from 0.1-10 or something]. Setscale also does the same i guess :smile: Link to comment Share on other sites More sharing options...
punxdog Posted December 13, 2011 Author Share Posted December 13, 2011 (edited) I did mention that I know how to do it in the console and that I wanted to know if it was possible without the console. Let me rephrase to make it clearer, but most won't understand because they are not editing mods with TESSNIP. I want to edit the NPC data to resize the creatures/humans is it possible? I couldn't figure out if there was some place in the NPC file [thats where all the npcs stats are] that makes it possible or not. I've seen differing sizes before but not sure if it was an adjustment of the .nif or an adjustment within the NPC file, or scripting I guess would be the other way [which needs CK]. Someone will know, doesn't mean they're reading lol. Edited December 13, 2011 by punxdog Link to comment Share on other sites More sharing options...
danshive Posted December 13, 2011 Share Posted December 13, 2011 NO idea how to do it with TESSNIP. My experience with the GECK and Fallout, however, leads me to suspect that NPCs of playable races will have a "height" variable, while creatures will have a "scale" variable. This could easily be different in Skyrim, however, as all the creatures are *technically* playable. With the possible exception of creatures, the default is likely to be "1". I have no idea how clear a picture TESSNIP gives you, BUT I know one group of enemies that seem to vary in size while using the same model seem to be mud crabs. If you can find the data for two differently sized mud crabs, I'm guessing you should be able to narrow down which variable determines their scale. Or maybe I have no clue and this was all useless. Good luck in any case! ^^; Link to comment Share on other sites More sharing options...
punxdog Posted December 14, 2011 Author Share Posted December 14, 2011 Found it, it's in two places actually, in NPC it's NAM6 and under RACE it's in DATA. Link to comment Share on other sites More sharing options...
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