LoginToDownload Posted February 12, 2008 Posted February 12, 2008 <The log trap's reference editor ID>.activate doesn't work? Is it a persistant reference? I'm afraid I can't help you in that case...
Zynoq Posted February 13, 2008 Author Posted February 13, 2008 Correct me if im wrong the chest is suppose to have victim as ref right? And both needs to have presistent reference checked. And i'll put the script on the chest. What more needs to be done?
LoginToDownload Posted February 13, 2008 Posted February 13, 2008 Only the logs need to be persistant, I think. As long as you're referring to inside the script, (A bit confused. The "victim" ref doesn't come in to play anywhere else) you only need victim to make sure the chest is actually opened when activated. All you should need to do is slap the script on the chest.
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