Agnot2006 Posted December 13, 2011 Share Posted December 13, 2011 Is there something that tells me if NVSE is loaded when GECK_NVE is running?I dont get script NVSE errors but it keeps asking if I want to save the script and it will only close if I say No and nothing is saved. The same script runs without any problem in Fallout3 Link to comment Share on other sites More sharing options...
rickerhk Posted December 13, 2011 Share Posted December 13, 2011 Use this if you want error support in the Geck. Otherwise, it just silently fails. http://www.newvegasnexus.com/downloads/file.php?id=41642 Powerup comes with a plugin for NVSE support. Just put the plugin nvse_plugin_geckpu-nv-14.dll into Data\nvse\plugins\ and launch the geck with nvse_loader.exe -editor Link to comment Share on other sites More sharing options...
Agnot2006 Posted December 14, 2011 Author Share Posted December 14, 2011 Thank You that’s fantastic works like a dream. I found a tiny script segment that was referring to references in fallout3, remmed them out and everything works.Thank you again Link to comment Share on other sites More sharing options...
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