Gohstly Posted October 21, 2016 Share Posted October 21, 2016 (edited) Would it be possible to add or simulate lazy aim in some form in this game engine?So for those who don't know. lazy aim is when your weapon has a slight delay when it follows the crosshair. Instead of moving the weaon itself, rather it moves the crosshair, allowing you to make a small figure 8. I could only find one video demonstrating this in the game Rust https://www.youtube.com/watch?v=2UFUj1qaUGc So why add lazy aim?One issue i have when going back to playing fallout nev vegas and fallout 3 is just how stiff the weapon mechanics feel. In fallout 4 Bethesda software actually hired people from ID software to work on the weapon mechanics which is why it feels so much better. Fallout 4 actually utilizes lazy aimto a degree. and it goes a long way in making the aiming feel a lot more smooth. Games that also do this well include Wolfenstein the new order and red orchestra 2. Edited October 21, 2016 by Gohstly Link to comment Share on other sites More sharing options...
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