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Lazy aim?


Gohstly

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Would it be possible to add or simulate lazy aim in some form in this game engine?

So for those who don't know. lazy aim is when your weapon has a slight delay when it follows the crosshair. Instead of moving the weaon itself, rather it moves the crosshair, allowing you to make a small figure 8.

I could only find one video demonstrating this in the game Rust

https://www.youtube.com/watch?v=2UFUj1qaUGc

 

So why add lazy aim?

One issue i have when going back to playing fallout nev vegas and fallout 3 is just how stiff the weapon mechanics feel. In fallout 4 Bethesda software actually hired people from ID software to work on the weapon mechanics which is why it feels so much better. Fallout 4 actually utilizes lazy aimto a degree. and it goes a long way in making the aiming feel a lot more smooth. Games that also do this well include Wolfenstein the new order and red orchestra 2.

Edited by Gohstly
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